Fallout 76
Character Build Planner & Calculator

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Pts left: 0
S
3
+5
3
Blocker
Take 45% less damage from your opponents' melee attacks.
lvl
21
2
Bandolier
Ballistic weapon ammo weighs 90% less.
lvl
22
3
Barbarian
Every point of Strength adds +4 Damage Resist (Max 80). (No Power Armor)
lvl
14
P
13
+2
1
Concentrated Fire
V.A.T.S. now targets limbs. Focus fire to gain accuracy and damage per shot.
lvl
2
3
Commando
Basic combat training means automatic rifles do +20% damage.
lvl
5
3
Expert Commando
Rigorous combat training means automatic rifles now do +20% damage.
lvl
20
3
Tank Killer
Your rifles and pistols ignore 36% armor and have a 9% chance to stagger.
lvl
30
3
Master Commando
Lifelong combat training means automatic rifles now do +20% damage.
lvl
40
2
Ground Pounder
Your rifles reload 20% faster and have even better hip fire accuracy.
lvl
18
E
2
+2
1
Radicool
The greater your Rads, the greater your Strength (max +5 STR)!
lvl
38
3
Fireproof
Take 45% less damage from explosions and flame attacks.
lvl
27
C
5
1
Inspirational
When you are on a team, gain 5% more XP.
lvl
2
1
Strange in Numbers
Positive mutation effects are 25% stronger if teammates are mutated too.
lvl
42
3
Tenderizer
Make your target receive 10% more damage for 10 seconds after you attack.
lvl
46
I
3
+3
3
Nerd Rage!
While below 20% Health, gain 40 Damage Resist, 20% damage and 15% AP regen.
lvl
46
3
Batteries Included
Energy weapon ammo weighs 90% less.
lvl
28
A
15
3
Evasive
Each AGI point adds +3 Damage and Energy Resist (max 45). (No Power Armor)
lvl
17
3
Covert Operative
Your ranged sneak attacks deal 2.5x normal damage.
lvl
27
1
Escape Artist
Sneak to lose enemies, and running no longer affects stealth.
lvl
35
5
Adrenaline
Gain +10% (max 60%) damage for 30s per kill. Duration refreshes with kills.
lvl
49
1
Gun Fu
V.A.T.S. swaps target on kill with +10% damage to your next target.
lvl
50
1
Action Boy/Girl
Action Points regenerate 15% faster.
lvl
2
1
Born Survivor
Falling below 20% health will automatically use a Stimpak, once every 20s.
lvl
3
L
15
3
Serendipity
While below 30% health, gain a 45% chance to avoid damage. (No Power Armor)
lvl
5
2
Starched Genes
You will never mutate from Rads and Radaway will never cure mutations.
lvl
30
3
Bloody Mess
15% bonus damage means enemies may explode into a gory red paste.
lvl
42
3
Class Freak
The negative effects of your mutations are reduced by 75%.
lvl
46
3
Grim Reaper's Sprint
Any kill in V.A.T.S. has a 35% chance to restore all Action Points.
lvl
33
1
Ricochet
Gain a 6% chance to deflect back some of enemies' ranged damage. (No PvP)
lvl
38
Leveling Roadmap
Legendary Perks (5/6)
Legendary Strength
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Follow Through
Ranged sneak damage increases damage to target by 30% for 60 seconds.
Legendary Endurance
+2 END and +2 END Perk Points. Perk Points cap at 15.
Legendary Perception
+2 PER and +2 PER Perk Points. Perk Points cap at 15.
Legendary Intelligence
+3 INT and +3 INT Perk Points. Perk Points cap at 15.
lvl 300+
700 Perk Coins to rank up (~194 levels).
Mutations
Egg Head
Egg Head
INT +6
STR -3, END -3
Eagle Eyes
Eagle Eyes
Critical Damage +60%, PER +4
STR -4
Bird Bones
Bird Bones
AG +4, Fall from heights more gradual
STR -4
Marsupial
Marsupial
Carry weight +20, +jump height
INT -4
Adrenal Reaction
Adrenal Reaction
+Weapon DMG at low HP
Max HP -50
Speed Demon
Speed Demon
Movement speed +20%, faster reload +20%
+50% drain on hunger and thirst while moving
Scaly Skin
Scaly Skin
Damage and Energy Resistance +50
AP -50
Herd Mentality
Herd Mentality
All SPECIAL stats +2 when grouped
All SPECIAL stats -2 when solo
Addictions
Addictions don't provide any positive effect, but they affect Weapons and Armor with "Junkie's" legendary effect.
S
9..32
*
P
23..41
*
E
7..10
*
C
5..23
*
I
13..31
*
A
23..41
*
L
15..33
*
Max Ap:
277.5..457.5
*
Max Hp:
267.5..282.5
*
Carry Weight:
280..395
*
Xp:
+39%..+98%
*
Weapons
Automatic Rifle
0%..+95%
*
of any kind.
Mods
 Bloodied
Damage increases as health decreases.
 Rapid
25% faster fire rate
 V.A.T.S. Enhanced
25% less V.A.T.S. Action Point cost.
Armor
Secret Service Left Arm
53
53
53
S
0..+3
*
P
0..+3
*
C
0..+3
*
I
0..+3
*
A
0..+4
*
L
0..+3
*
Mods
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Greatly reduced weight and increased AP bonus.
 Unyielding
Gain up to +3 to all stats (except END) when low health.
 Agility
+1 Agility
 legendary3
Secret Service Chest Piece
115
85
85
S
0..+3
*
P
0..+3
*
C
0..+3
*
I
0..+3
*
A
0..+4
*
L
0..+3
*
Mods
Buttressed
Superior Damage Resistance. Exceptional Radiation Resistance and Energy Resistance.
Ultra-Light Build
Greatly reduced weight and increased AP bonus.
 Unyielding
Gain up to +3 to all stats (except END) when low health.
 Agility
+1 Agility
 legendary3
Secret Service Right Arm
53
53
53
S
0..+3
*
P
0..+3
*
C
0..+3
*
I
0..+3
*
A
0..+4
*
L
0..+3
*
Mods
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Greatly reduced weight and increased AP bonus.
 Unyielding
Gain up to +3 to all stats (except END) when low health.
 Agility
+1 Agility
 Durability
Breaks 50% slower.
Secret Service Underarmor
+15
+15
+15
S
+4
P
+2
E
+4
Mods
Shielded Lining
Improves Strength, Perception and Endurance.
Secret Service Left Leg
53
53
53
+25
S
0..+3
*
P
0..+3
*
C
0..+3
*
I
0..+3
*
A
0..+3
*
L
0..+3
*
Mods
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Greatly reduced weight and increased AP bonus.
 Unyielding
Gain up to +3 to all stats (except END) when low health.
 Fireproof
+25 Fire Resistance.
 Reduced limb damage
Receive 15% less limb damage.
Backpack
Carry Weight:
+60
Mods
Chemist's Backpack Mod
Reduces all Chems weight by 90%. Does not stack with Perks.
Secret Service Right Leg
53
53
53
S
0..+3
*
P
0..+4
*
C
0..+3
*
I
0..+3
*
A
0..+3
*
L
0..+3
*
Mods
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Greatly reduced weight and increased AP bonus.
 Unyielding
Gain up to +3 to all stats (except END) when low health.
 Perception
+1 Perception
 Burning
5% chance to deal 100 Fire DMG to melee attackers.
494.5..680.5
*
428.5..482.5
*
312
+25
Incoming Damage:
0.30250000000000005x..1x
*
Incoming Explosive Damage:
0.55x
Evasion Chance:
0%..+45%
*
Power Armor
power-left-arm
power-head
power-right-arm
power-left-leg
power-torso
power-right-leg
0..+102.5
*
+62.5
Incoming Damage:
0.30250000000000005x..1x
*
Incoming Explosive Damage:
0.55x