Fallout 76
Character Build Planner & Calculator

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S
15
3
Heavy Gunner
Your non-explosive heavy guns now do +20% damage
lvl
30
3
Expert Heavy Gunner
Your non-explosive heavy guns now do +20% damage
lvl
40
3
Master Heavy Gunner
Your non-explosive heavy guns now do +20% damage
lvl
50
3
Blocker
Take 45% less damage from your opponents' melee attacks.
lvl
21
3
Lock and Load
Heavy guns reload 30% faster.
lvl
37
P
3
3
Refractor
You now gain +30 Energy Resistance.
lvl
32
E
6
+5
3
Fireproof
Take 45% less damage from explosions and flame attacks.
lvl
27
2
Chem Resistant
You gain complete immunity to chem addiction.
lvl
43
4
Lifegiver
Gain a total of +45 to your maximum Health.
lvl
50
2
Rejuvenated
You gain much increased benefit from being Well Fed or Well Hydrated.
lvl
12
C
11
1
Strange in Numbers
Positive mutation effects are 25% stronger if teammates are mutated too.
lvl
42
3
Tenderizer
Make your target receive 10% more damage for 10 seconds after you attack.
lvl
46
4
Bodyguards
Gain 12 Damage and Energy Resist (max 36) for each teammate excluding you.
lvl
5
3
Inspirational
When you are on a team, gain 15% more XP.
lvl
2
I
9
+5
3
Stabilized
In Power Armor, heavy guns gain excellent accuracy and ignore 45% armor.
lvl
36
5
Demolition Expert
Your explosives do +60% damage.
lvl
10
3
Power User
Fusion Core duration is now doubled.
lvl
50
3
Batteries Included
Energy weapon ammo weighs 90% less.
lvl
28
A
6
+5
5
Adrenaline
Gain +10% (max 60%) damage for 30s per kill. Duration refreshes with kills.
lvl
49
3
Dodgy
Avoid 30% of incoming damage at the cost of 30 Action Points per hit.
lvl
45
3
Action Boy/Girl
Action Points regenerate 45% faster.
lvl
2
L
6
+5
2
Starched Genes
You will never mutate from Rads and Radaway will never cure mutations.
lvl
30
3
Class Freak
The negative effects of your mutations are reduced by 75%.
lvl
46
3
Bloody Mess
15% bonus damage means enemies may explode into a gory red paste.
lvl
42
3
Ricochet
Gain a 18% chance to deflect back some of enemies' ranged damage. (No PvP)
lvl
38
Leveling Roadmap
Legendary Perks (6/6)
What Rads?
+300 Rad Resist, restore 6 Rads per second.
Taking One For The Team
Enemies take 40% more damage when they attack you, if you're on a team.
Legendary Agility
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
Legendary Luck
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
Legendary Intelligence
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
Legendary Endurance
+5 END and +5 END Perk Points. Perk Points cap at 15.
max
1800 Perk Coins to rank up (~500 levels).
Mutations
Speed Demon
Speed Demon
Movement speed +20%, faster reload +20%
+50% drain on hunger and thirst while moving
Marsupial
Marsupial
Carry weight +20, +jump height
INT -4
Healing Factor
Healing Factor
Health Regeneration +300%
Chem Effects -55%
Herd Mentality
Herd Mentality
All SPECIAL stats +2 when grouped
All SPECIAL stats -2 when solo
Egg Head
Egg Head
INT +6
STR -3, END -3
Carnivore
Carnivore
No disease from Meat and 2x bonus to Food from eating meat products.
Eating fruits, and vegetables does not satisfy hunger.
Addictions
Calmex
Perception -2, Agility -2
Daddy-O
Perception -1, Intelligence -1
Day Tripper
Charisma -1, Luck -1
Mentats
Charisma -1
Formula P
Charisma -2, Luck -2
S
14..17
*
P
1..4
*
E
10..13
*
C
7..10
*
I
20..23
*
A
9..12
*
L
8..11
*
Max Ap:
150..180
*
Max Hp:
340..355
*
Carry Weight:
245..260
*
Xp:
+60%..+84%
*
Weapons
Armor
left-arm
torso
right-arm
underarmor
left-leg
backpack
right-leg
0
*
+30
+300
Incoming Damage:
0.30250000000000005x..1x
*
Incoming Explosive Damage:
0.55x
Power Armor
power-left-arm
power-head
power-right-arm
power-left-leg
power-torso
power-right-leg
0
*
+30
+300
Incoming Damage:
0.30250000000000005x..1x
*
Incoming Explosive Damage:
0.55x