My buildFallout 76 · Character
points left
When your Glow is high, makes you immune to staggering attacks.
Your melee weapon attacks have +75% limb damage.
Gain 9% damage per 30 ammo spent. 10 max stacks.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.
Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.
Your weapons have 2% increased damage per AP cost.
You deal 20% more damage per crippled limb your target has.
Gain Limb Damage Reduction based on your END.
Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.
Chems are 75% more effective at reducing how feral you are.
Irradiated food and drink grant 300% more rads.
Food and drink weights are reduced by 90%.
When on a team, you become feral 50% slower.
Energy weapon ammo weighs 90% less.
Fusion Core duration is now doubled.
+1% reload speed per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
V.A.T.S. criticals now do +100% damage.
Critical Hits now only consume 55% of your critical meter.
Weak point damage is increased by 15%.
Any kill in V.A.T.S. restores Action Points, based on your LCK.
Legendary perks
Effects
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Stats
Set it here to see what they really contribute.
construction
Weapons
Armor Sets
Build several sets and switch between them to compare stats.
Power Armor Sets
Build several and switch between them to compare stats.