Skip to content
Level 300+
s9
p5
e4
c10
i6
a10
l12

Excavator Tank
Fallout 76
Charisma Helper
build
Published

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
300+
S
9
+5
2
Strong Back
lvl
26

Gain more carry weight based on your STR.

2
Pack Rat
lvl
7

The weight of all junk items is reduced by 75%.

2
Ordnance Express
lvl
31

Explosives weigh 90% less.

3
Blocker
lvl
21

Block 25% more damage from your opponents' melee attacks.

2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

P
5
2
Refractor
lvl
32

Gain Energy Resistance based on your PER.

1
Green Thumb
lvl
4

Reap twice as much when harvesting flora.

2
Grenadier
lvl
35

Your explosives detonate with twice the radius.

E
4
+5
1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

3
Hardy
lvl
27

Take 45% less damage from explosions.

C
10
1
Bodyguards
lvl
5

Gain Damage & Energy Resistance based on your CHA and number of teammates.

2
E.M.T.
lvl
9

Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.

1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

1
Moral Support
lvl
70

When on a team, you become feral 50% slower.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

3
Suppressor
lvl
40

Reduce your target's damage output by 30% for 2 seconds after you attack.

1
Quack Surgeon
lvl
22

Revive other players with liquor!

I
6
+5
3
Power User
lvl
50

Fusion Core duration is now doubled.

1
Scrapper
lvl
13

Obtain more components when you scrap weapons and armor.

2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

3
Power Patcher
lvl
44

Your Power Armor breaks 60% slower and is cheaper to repair.

A
10
1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

1
Goat Legs
lvl
32

Take no damage from falling.

3
Action Ghoul
lvl
50

The power of Glow makes your AP regenerate 45% faster.

3
Action Boy
lvl
2

Action Points regenerate 45% faster.

2
Dodgy
lvl
45

+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.

L
12
1
WoodChucker
lvl
17

Collect twice as much when harvesting wood.

1
Scrounger
lvl
3

Find more non-explosive ammo based on your LCK.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

1
Pharma Farma
lvl
2

Find more first aid Chems based on your LCK.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Cap Collector
lvl
16

You find more bottle caps based on your LCK.

1
Can Do!
lvl
7

Find more canned goods based on your LCK.

2
Battle-Genes
lvl
80

Gain 4 HP per second while in combat.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Funky Duds
lvl
50

+200 Poison Damage Resist when wearing a matching set of armor.

Sizzling Style
lvl
50

+200 Fire Damage Resist when wearing a matching set of armor.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Action Diet
lvl
50

On kills, heal 8 HP and reduce how feral you are by 5%.

Effects (8)

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Egg Head

INT +6, STR -3, END -3

Empath

Teammates take 25% less damage. Player take 25% more damage.

Grounded

Energy Resistance +100. Energy Damage -50%.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Marsupial

Carry weight +20, +jump height, INT -4

add effects
8 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Quad Tactical Automatic Tesla Rifle
Quad
Crippling
Glowing
Fracturer's
lvl 50
24
Fire Rate
91
shots per
10 sec
Automatic
Ammo
68Cell
Range
0
77
153
100%50%
AP Cost
17 (7%) 13.4 shots before AP is depleted
9.4
2079
Legendary effects
Quad
Ammo Capacity: +300%
Crippling
Limb Damage +50%
Glowing
Target Kills Increase Rads by a small amount.
Fracturer's
When Crippling Limbs, They Explode and Deal up to 50 Explosion Damage to Nearby Targets
Fires an electrical discharge that arcs between targets.
Modifications
Automatic Barrel
Spread (hip-fire): +35%
Recoil: +35%
Range: -17%
Ammo Capacity: +50%
Damage: -30%
Weight: +8%
Reload Speed: -10%
Energy Damage: -30%
Cryo Damage: -30%
Fire Damage: -30%
Poison Damage: -30%
Radiation Damage: -30%
Critical Damage Multiplier: -20%
No Muzzle
Reflex Sight
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Targeting Excavator Helmet
Targeting HUD
Highlights Living Targets
lvl 25
163
163
105
8
11
11
Lucid Dynamo Excavator Torso
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Hardy
Receive 7% Less Explosion Damage
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Kinetic Dynamo
Restore Action Points by 20% of Damage Taken
lvl 25
264
264
180
13
19
19
Carry Weight
 
+30
Lucid Optimized Excavator Left Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Hardy
Receive 7% Less Explosion Damage
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Optimized Bracers
Power Attack Action Points -0.25
lvl 25
163
163
105
8
11
11
Carry Weight
 
+30
Lucid Optimized Excavator Right Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Hardy
Receive 7% Less Explosion Damage
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Optimized Bracers
Power Attack Action Points -0.25
lvl 25
163
163
105
8
11
11
Carry Weight
 
+30
Lucid Calibrated Excavator Left Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Hardy
Receive 7% Less Explosion Damage
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Calibrated Shocks
Carry Weight +50
lvl 25
163
163
105
8
11
11
Carry Weight
 
+80
Lucid Calibrated Excavator Right Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Hardy
Receive 7% Less Explosion Damage
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Calibrated Shocks
Carry Weight +50
lvl 25
163
163
105
8
11
11
Carry Weight
 
+80
Armor stats
Set:
Excavator
full (6 / 6)
 
1079
 
1079
 
705
 
53
 
74
 
74
S
 
+10
Carry Weight
 
+250
Incoming Damage
 
x0.734
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Power Armor
HP: 100% (457.143 / 457)
Glow: 1000
Caps: 40000 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
8
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
28
8
14
13
25
18
15
S.
P.
E.
C.
I.
A.
L.
Carry Weight
627
AP
228
HP
457
XP
+93%
Resistances
1246
1319
705
253
274
74
0
Evasion Chance
0
Incoming Damage
x0.918
Share