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Level 300+
s3
p7
e2
c15
i10
a10
l9

GHOUL HEALER BUILD
Fallout 76
ISABEL MARTERES
build
Published · Updated

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lvl
300+
S
3
+5
2
Strong Back
lvl
26

Gain more carry weight based on your STR.

2
Sturdy Frame
lvl
13

You are 50% harder to stagger.

2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

2
Arms of Steel
lvl
70

Your arms allow you to handle ranged weapons better, increasing accuracy by 30%.

P
7
2
Fast Fighter
lvl
20

Gain 50% of your bonus movement speed as reload speed.

1
Night Eyes
lvl
50

Gain Night Vision while sneaking.

1
Skeet Shooter
lvl
10

Your small guns have 45% better accuracy and spread.

3
Ground Pounder
lvl
18

Your small guns reload 30% faster and have 30% more hip fire accuracy.

E
2
+5
1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

3
Glowing Gut
lvl
80

Irradiated food and drink grant 300% more rads.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

C
15
2
E.M.T.
lvl
9

Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.

3
Friendly Fire
lvl
48

Teammates hit by your flame weapons regen even more health (no grenades).

2
Glowing One
lvl
50

Holding Large amounts of Glow provides greater Glow to nearby ghouls on your team.

1
Healing Hands
lvl
28

Players you revive are fully healed.

1
Quack Surgeon
lvl
22

Revive other players with liquor!

1
Spiritual Healer
lvl
36

Regenerate HP while on a team based on your CHA.

2
Squad Maneuvers
lvl
37

Run 20% faster when part of a team.

3
Team Medic
lvl
20

Your stimpaks now also heal nearby teammates for their full strength.

I
10
+5
2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

3
Gunsmith
lvl
11

Guns break 50% slower.

2
Pyro-Technician
lvl
30

Increase fire damage based on your INT.

2
Science!
lvl
20

Increase energy damage based on your INT.

1
Curator
lvl
19

The benefits of bobbleheads and magazines last twice as long.

A
10
+5
1
Escape Artist
lvl
35

Sneak to lose enemies, and running no longer affects stealth.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

1
Goat Legs
lvl
32

Take no damage from falling.

3
Sneak
lvl
20

You are 75% harder to detect while sneaking.

3
Gun Tricks
lvl
80

Your enhanced reflexes allow you to reload weapons 30% faster.

3
Guerrilla
lvl
5

You do +20% ranged damage to close enemies.

3
Born Survivor
lvl
3

Falling below 40% health will automatically use a Stimpak, once every 20s.

L
9
+5
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Dry Nurse
lvl
23

You have a 50% chance to keep your Stimpak when you revive another player.

1
Pharma Farma
lvl
2

Find more first aid Chems based on your LCK.

3
Wild West Hands
lvl
65

36% chance to instantly reload your entire magazine when empty.

2
Battle-Genes
lvl
80

Gain 4 HP per second while in combat.

1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

3
Luck of the Draw
lvl
14

Chance your weapon will greatly repair itself when hitting an enemy.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1800
(~500 level-ups)
Survival Shortcut
lvl
50

Generate 2 survival aiding chem every 20 minutes. Up to a max of 10.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Effects (12)

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

+ effects
12 mutations, 0 addictions

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (340 / 340)
Glow: 1000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
12
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 40000 / 40000
Under
construction
10
13
13
17
38
20
19
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
269
AP
260
HP
340
XP
+114%
Resistances
167
202
78
77
102
52
0
Evasion Chance
0.07

Weapons

Abraxolator
plasma
Anti-armor
Inertial
Durability
Pyromaniac's
Thirst Zapper
Medic's
Rapid
Lightweight
Electrician's
Syringer
lvl 45
25
25
Fire Rate
200
shots per
10 sec
Automatic
Ammo
90Plasma
Range
0
1024
1024
100%70%
AP Cost
16 (6%) 16.3 shots before AP is depleted
6.302
1100
+8
-25%
Legendary effects
Anti-armor
Armor Penetration +50%
Inertial
Replenish 15 Action Points with Each Kill
Durability
Weapons break 50% slower
Pyromaniac's
When a Combat Target is Burning, Deal +50% Bonus Damage
Modifications
Sprays Meadow Breeze
Flame-thrower conversion.
Calibrated Beta Wave Tuner
Weight: +25%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Damage: -40%
Aligned Stock
Bash Damage: +20%
Weight: +40%
Recoil: -15%
Sighted Transition: +10%
AP Cost: -10%
Reflex Sight (Circle)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

 
167
 
202
 
78
 
77
 
102
 
52
I
 
+15
E
 
+2
L
 
+3
Carry Weight
 
+20
Set:
Solar Armor
full (5 / 5)
Backpack
High Capacity
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+20
Enclave Secret Operative Underarmor
Vault Style
Endurance +2, Intelligence +5, Luck +3
Shielded Lining
Improved Strength and Perception
lvl 1
23
31
48
6
6
6
E
 
+2
I
 
+5
L
 
+3
Solar Armor Chest Piece
Regenerating
Heal Rate +0.5
Intelligence
Intelligence +2
Doctor's
+5% Effectiveness of Stimpaks, RadAway, and Rad-X
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Regenerates +4 HP/s for you and nearby teammates While Your Health is above 60%
SET BONUS (5/5): Regenerates Health for you and nearby teammates While Your Health is above 60%
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Ultra-Light Build
Action Points +5
lvl 40
44
55
10
23
32
14
I
 
+2
Solar Armor Left Arm
Regenerating
Heal Rate +0.5
Intelligence
Intelligence +2
Doctor's
+5% Effectiveness of Stimpaks, RadAway, and Rad-X
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
SET BONUS (5/5): Regenerates Health for you and nearby teammates While Your Health is above 60%
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Ultra-Light Build
Action Points +5
lvl 40
25
29
5
12
16
8
I
 
+2
Solar Armor Right Arm
Regenerating
Heal Rate +0.5
Intelligence
Intelligence +2
Doctor's
+5% Effectiveness of Stimpaks, RadAway, and Rad-X
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
SET BONUS (5/5): Regenerates Health for you and nearby teammates While Your Health is above 60%
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Ultra-Light Build
Action Points +5
lvl 40
25
29
5
12
16
8
I
 
+2
Solar Armor Left Leg
Regenerating
Heal Rate +0.5
Intelligence
Intelligence +2
Doctor's
+5% Effectiveness of Stimpaks, RadAway, and Rad-X
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
SET BONUS (5/5): Regenerates Health for you and nearby teammates While Your Health is above 60%
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Ultra-Light Build
Action Points +5
lvl 40
25
29
5
12
16
8
I
 
+2
Solar Armor Right Leg
Regenerating
Heal Rate +0.5
Intelligence
Intelligence +2
Doctor's
+5% Effectiveness of Stimpaks, RadAway, and Rad-X
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
SET BONUS (5/5): Regenerates Health for you and nearby teammates While Your Health is above 60%
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Ultra-Light Build
Action Points +5
lvl 40
25
29
5
12
16
8
I
 
+2

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
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