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Level 100+
s13
p8
e7
c1
i15
a8
l4

fire
Fallout 76
fire
build
Published · Updated

fire

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More: Challenge builds

lvl
100+
S
13
1
Arms Keeper
lvl
28

Your weapons weigh 50% less.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is increased by 10.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

2
Pack Rat
lvl
7

The weight of all junk items is reduced by 75%.

2
Strong Back
lvl
26

Gain more carry weight based on your STR.

P
8
3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Concentrated Fire
lvl
2

Focus fire to gain +3% accuracy and damage per shot.

E
7
+5
1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

1
Homebody
lvl
19

While in a C.A.M.P. or Workshop, gain HP & Limb regen. Improves well rested benefits.

1
Bloodsucker
lvl
11

Bloodpacks and Cannibal now satisfy thirst, no longer irradiate, and heal twice as much.

1
Aquaboy
lvl
26

You no longer take Rad damage from swimming and can breathe underwater.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Cannibal
lvl
15

Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

Thick Skin
lvl
60

You take 4% less damage from Ballistic attacks. (No Power Armor)

C
1
1
Hard Bargain
lvl
7

Gain 7 CHA when bartering at non-player vendors.

I
15
+5
2
Pyro-Technician
lvl
30

Increase fire damage based on your INT.

2
Science!
lvl
20

Increase energy damage based on your INT.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

1
Batteries Included
lvl
28

Energy weapon ammo weighs 45% less.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

3
Gunsmith
lvl
11

Guns break 50% slower.

1
Scrapper
lvl
13

Obtain more components when you scrap weapons and armor.

1
Pharmacist
lvl
6

RadAway removes more radiation based on your INT.

A
8
2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Action Boy
lvl
2

Action Points regenerate 45% faster.

3
Enforcer
lvl
30

Your small guns gain a 15% stagger chance and +75% limb damage.

L
4
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

1
Four Leaf Clover
lvl
29

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
600
(~167 level-ups)
Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Ammo Factory
lvl
50

Produce 50% more rounds when crafting ammunition.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Effects (3)

Egg Head

INT +6, STR -3, END -3

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

+ effects
3 mutations, 0 addictions

Consumables

+ consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (386.429 / 386)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
3
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
0 / 20
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 0 / 40000
Under
construction
11
8
12
3
26
10
4
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
356
AP
160
HP
386
XP
+78%
Resistances
317
249
113
79
95
95
0
Evasion Chance
0

Weapons

Instigating Pyro Crusader Pistol
Instigating
Pyro-Technician's
Intelligence
Pyromaniac's
Burning Love
compound-bow
Instigating
Pyro-Technician's
Intelligence
Pyromaniac's
Instigating Recoil Compensated Enclave Plasma Rifle
Instigating
Pyro-Technician's
Intelligence
Pyromaniac's
Instigating Heated Shishkebab
Instigating
Pyro-Technician's
Intelligence
Pyromaniac's
Drill Fist
gauntlet
Instigating
Rapid
Intelligence
Pyromaniac's
lvl 50
88
28.8
108/3s
Fire Rate
43
shots per
10 sec
Semi-Auto
Ammo
1210mm
Range
0
56
111
100%50%
AP Cost
16 (10%) 10 shots before AP is depleted
3.975
480
Legendary effects
Instigating
+50% Damage Against Targets above 60% Health
Pyro-Technician's
Fire Damage +0.2
Intelligence
Intelligence +3
Pyromaniac's
+50% Damage to Burning Targets
Modifications
Pyro Receiver
Damage: -40%
Weight: +10%
Fire Damage: +36%
Standard Short Barrel
Standard Magazine
Suppressor
Silences weapon.
Reflex Sight (Circle)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

 
265
 
197
 
113
 
49
 
65
 
65
E
 
+2
C
 
+2
A
 
+2
Carry Weight
 
+120
Set:
Secret Service
full (5 / 5)
Backpack
Scrap Rat
-90% Scrap Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Resistant Enclave Secret Operative Underarmor
Standard Style
Endurance +2, Charisma +2, Agility +2
Resistant Lining
Improved Strength and Perception
lvl 1
6
10
10
15
31
31
E
 
+2
C
 
+2
A
 
+2
Deep Pocketed Secret Service Chest Piece
Hardened
Improved Damage Resistance. Superior Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +20
lvl 40
87
63
35
10
10
10
Carry Weight
 
+20
Deep Pocketed Secret Service Left Arm
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 40
43
31
17
6
6
6
Carry Weight
 
+10
Ranger's Deep Pocketed Secret Service Right Arm
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 40
43
31
17
6
6
6
Carry Weight
 
+10
Deep Pocketed Secret Service Left Leg
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 40
43
31
17
6
6
6
Carry Weight
 
+10
Deep Pocketed Secret Service Right Leg
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 40
43
31
17
6
6
6
Carry Weight
 
+10

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
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