fire
fire
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Your weapons weigh 50% less.
Gain 9% damage per 30 ammo spent. 10 max stacks.
Your Bullet Storm stack limit is increased by 10.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
The weight of all junk items is reduced by 75%.
Gain more carry weight based on your STR.
+75% ranged damage when attacking the torso.
Your ranged weapons ignore 40% armor.
Focus fire to gain +3% accuracy and damage per shot.
Increased Elemental Resistances based on END while not diseased.
Armor provides 25% more protection. Double if wearing a matching set.
While in a C.A.M.P. or Workshop, gain HP & Limb regen. Improves well rested benefits.
Bloodpacks and Cannibal now satisfy thirst, no longer irradiate, and heal twice as much.
You no longer take Rad damage from swimming and can breathe underwater.
Gain more max HP per point in END.
Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.
Increased Damage and Energy Resistance based on END while not diseased.
You take 4% less damage from Ballistic attacks. (No Power Armor)
Gain 7 CHA when bartering at non-player vendors.
Increase fire damage based on your INT.
Increase energy damage based on your INT.
Stimpaks restore more HP based on your INT.
Stimpaks and RadAway heal 60% faster.
Energy weapon ammo weighs 45% less.
Food in your inventory will spoil 90% slower.
Guns break 50% slower.
Obtain more components when you scrap weapons and armor.
RadAway removes more radiation based on your INT.
Gain +10% damage per kill while on a Kill Streak (Max 10).
Action Points regenerate 45% faster.
Your small guns gain a 15% stagger chance and +75% limb damage.
V.A.T.S. criticals now do +100% damage.
Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.
Legendary perks
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
Produce 50% more rounds when crafting ammunition.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
Produce 50% more rounds when crafting ammunition.
+5 END and +5 END Perk Points. Perk Points cap at 15.
Effects (3)
INT +6, STR -3, END -3
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
+5% DMG per kill while on a Kill Streak.
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Stats
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construction
Weapons
10 sec
Armor Sets
Power Armor Sets
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