Fallout 76
Character Build Planner & Calculator

My build

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lvl
300+
S
15
lvl
14
3
Barbarian
Every point of Strength adds +4 Damage Resist (max 80). (No Power Armor)
lvl
30
3
Heavy Gunner
Your non-explosive heavy guns now do +20% damage.
lvl
35
3
Bear Arms
Heavy guns weigh 90% less.
lvl
40
3
Expert Heavy Gunner
Your non-explosive heavy guns now do +20% damage.
lvl
50
3
Master Heavy Gunner
Your non-explosive heavy guns now do +20% damage.
P
4
lvl
32
2
Refractor
You now gain +20 Energy Resistance.
lvl
35
2
Grenadier
Your explosives detonate with twice the radius.
E
7
+5
1 pt unused
lvl
30
1
Starched Genes
You will never mutate from rads and RadAway will never cure mutations.
lvl
30
5
Ironclad
Gain +50 Resistance to Damage & Energy while not wearing Power Armor.
lvl
50
2
LifeGiver
Gain more max HP per point in END.
lvl
27
3
Fireproof
Take 45% less damage from explosions and flame attacks.
C
3
+5
lvl
42
1
Strange In Numbers
Positive mutation effects are +25% stronger if teammates are mutated too.
lvl
5
4
Bodyguards
Gain +12 Resistance to Damage & Energy (max 36) for each teammate, excluding you.
lvl
46
3
Tenderizer
Make your target receive 10% more damage for 10 seconds after you attack.
I
6
+5
3 pts unused
lvl
2
1
First Aid
Stimpaks restore more HP based on your INT.
lvl
28
2
Batteries Included
Energy weapon ammo weighs 90% less.
lvl
11
5
Gunsmith
Guns break 50% slower and you can craft Tier 5 guns. (Plans required)
A
14
2 pts unused
lvl
2
3
Action Boy
Action Points regenerate 45% faster.
lvl
49
5
Adrenaline
Gain +10% (max 60%) damage for 30s per kill. Duration refreshes with kills.
lvl
39
3
White Knight
Your armor breaks 60% slower and is cheaper to repair.
lvl
17
1
Evasive
Chance to Evade attacks based on AGI. (No Power Armor)
L
7
+5
4 pts unused
lvl
46
3
Class Freak
The negative effects of your mutations are reduced by 75%.
lvl
42
3
Bloody Mess
15% bonus damage means enemies may explode into a gory red paste.
lvl
10
1
Junk Shield
Gain Resistances based on your LCK and amount of junk held.
lvl
38
1
Ricochet
Gain a chance to Deflect ranged attacks based on LCK.

Legendary perks

Bacome available at level 50.
Total Perk Coins cost:
1500
(~417 level-ups)
lvl
50
Legendary Intelligence
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
lvl
50
Taking One For The Team
Enemies take 40% more damage when they attack you, if you're on a team.
lvl
50
What Rads?
+50 Rad Resist, restore 1 Rad per second.
lvl
50
Legendary Luck
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
lvl
50
Legendary Charisma
+5 CHR and +5 CHR Perk Points. Perk Points cap at 15.
lvl
50
Legendary Endurance
+5 END and +5 END Perk Points. Perk Points cap at 15.

Mutations (9) and Addictions

Bird Bones
AG +4, Fall from heights more gradual, STR -4
Carnivore
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
Herd Mentality
-2 SPECIAL solo, +2 SPECIAL grouped
Marsupial
Carry weight +20, +jump height, INT -4
Scaly Skin
Damage and Energy Resistance +50, AP -50.
Empath
Teammates take 25% less damage. Player take 25% more damage.
Speed Demon
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Egg Head
INT +6, STR -3, END -3
Adrenal Reaction
+Weapon DMG at low HP, Max HP -50
+ mutations
+ addictions

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
In Regular Armor
HP: 100% (471.5 / 472)
Rads: 1
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
9
Caps: 0 / 40000
Under
construction
18
6
16
8
20
18
12
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
320
AP
228
HP
472
XP
+60%
Resistances
668
586
311
0
0
0
0
Evasion Chance
0.066
Incoming Damage
+1.25

Weapons

Heavy Gun
Anti-armor
Crippling
Durability
Under
construction
lvl 1
Damage
+75%
AP Cost
0
(0%)
Infinity
shots before AP is depleted
Ammo
0
Fire-rate
shots per 10sec
Semi-Auto
Range
100% damage
drop of to NaN% damage
Legendary effects
Anti-armor
Armor Penetration +50%
Crippling
Limb Damage +50%
Durability
+50 Durability
Modifications
Single shot
+ muzzle
Ballistic
Ballistic weapon.

Armor Sets

 
491
 
461
 
311
I
 
+4
S
 
+4
P
 
+2
E
 
+4
Carry Weight
 
+60
Set:
Secret Service
full (5/5)
Backpack
Chemist's
-90% Chem Weight
Standard Backpack
lvl 50
Carry Weight
 
+60
Secret Service Underarmor
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 1
 
15
 
15
 
15
S
 
+4
P
 
+2
E
 
+4
Secret Service Chest Piece
Vanguard's
Grants up to +35 Energy Resistance and Damage Resistance, the higher Your Health.
Intelligence
Intelligence +2
Adamantium
Limb Damage Resistance +15%
Buttressed
No Misc
lvl 50
 
150
 
120
 
85
I
 
+2
Secret Service Left Arm
Vanguard's
Grants up to +35 Energy Resistance and Damage Resistance, the higher Your Health.
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
No Misc
lvl 50
 
88
 
88
 
53
Secret Service Right Arm
Vanguard's
Grants up to +35 Energy Resistance and Damage Resistance, the higher Your Health.
HazMat
Pack Rat's
Junk Item Weights Reduced by 20%
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
No Misc
lvl 50
 
88
 
88
 
78
Secret Service Left Leg
Vanguard's
Grants up to +35 Energy Resistance and Damage Resistance, the higher Your Health.
Standard
No Misc
lvl 50
 
75
 
75
 
40
Secret Service Right Leg
Vanguard's
Grants up to +35 Energy Resistance and Damage Resistance, the higher Your Health.
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Standard
No Misc
lvl 50
 
75
 
75
 
40
I
 
+2

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.