Fallout 76
Character Build Planner & Calculator

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S
15
3
Slugger
Your two-handed melee weapons now do +20% damage.
lvl
2
3
Expert Slugger
Your two-handed melee weapons now do +20% damage.
lvl
15
3
Master Slugger
Your two-handed melee weapons now do +20% damage.
lvl
35
3
Martial Artist
Your melee weapons weigh 60% less, and you can swing them 30% faster.
lvl
16
3
Incisor
Your melee weapons ignore 75% of your target's armor.
lvl
34
P
4
3
Glow Sight
Deal +60% damage to Glowing Enemies.
lvl
33
1
Fire in the Hole
See a throwing arc when tossing thrown weapons, and they fly 15% further.
lvl
5
E
6
1
Aquaboy/Aquagirl
You no longer take Rad damage from swimming and can breathe underwater.
lvl
26
3
Ironclad
Gain 30 Damage and Energy Resistance while not wearing Power Armor.
lvl
30
2
Adamantium Skeleton
Your limb damage is now reduced by 60%.
lvl
21
C
7
4
Lone Wanderer
When adventuring alone, take 20% less damage and gain 30% AP regen.
lvl
4
3
Tenderizer
Make your target receive 10% more damage for 10 seconds after you attack.
lvl
46
I
8
5
Makeshift Warrior
Melee weapons break 50% slower and you can craft Tier 5 melee weapons. (Plans required)
lvl
9
3
Demolition Expert
Your explosives do +40% damage.
lvl
10
A
11
3
Action Boy/Girl
Action Points regenerate 45% faster.
lvl
2
3
Moving Target
Gain +45 Damage and Energy Resistance while sprinting. (No Power Armor)
lvl
5
3
Evasive
Each AGI point adds +3 Damage and Energy Resist (max 45). (No Power Armor)
lvl
17
2
Marathoner
Sprinting consumes 30% fewer Action Points. (No Power Armor)
lvl
13
L
5
2
Starched Genes
You will never mutate from Rads and Radaway will never cure mutations.
lvl
30
3
Bloody Mess
15% bonus damage means enemies may explode into a gory red paste.
lvl
42
Leveling Roadmap
Legendary Perks (2/6)
Hack and Slash
30% chance for melee VATS attacks to do area damage.
Master Infiltrator
Auto-unlock skill 0 terminals and locks.+3 Lockpick and Hacking skills.
lvl 100+
50 Perk Coins to rank up (~14 levels).
Mutations
Twisted Muscles
Twisted Muscles
Melee damage +25%, better chance to cripple limbs
Gun accuracy -50%
Addictions
Addictions don't provide any positive effect, but they affect Weapons and Armor with "Junkie's" legendary effect.
S
15
P
4
E
6
C
7
I
8
A
11
L
5
Max Ap:
170
Max Hp:
275
Carry Weight:
225
Xp:
+24%
Weapons
Armor
left-arm
torso
right-arm
underarmor
left-leg
backpack
right-leg
+63..+108
*
+63..+108
*
Incoming Damage:
0.8x..1x
*
Power Armor
power-left-arm
power-head
power-right-arm
power-left-leg
power-torso
power-right-leg
Incoming Damage:
0.8x..1x
*