Fallout 76
Character Build Planner & Calculator

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S
15
3
Traveling Pharmacy
Weights of all Chems (including Stimpacks) are reduced by 90%.
lvl
3
2
Master Heavy Gunner
Your non-explosive heavy guns now do +15% damage
lvl
50
2
Expert Heavy Gunner
Your non-explosive heavy guns now do +15% damage
lvl
40
2
Heavy Gunner
Your non-explosive heavy guns now do +15% damage
lvl
30
2
Bandolier
Ballistic weapon ammo weighs 90% less.
lvl
22
3
Blocker
Take 45% less damage from your opponents' melee attacks.
lvl
21
1
Bear Arms
Heavy Guns weigh 30% less.
lvl
35
P
2
1
Butcher's Bounty
40% chance to find extra meat from animal corpses.
lvl
3
1
Concentrated Fire
V.A.T.S. now targets limbs. Focus fire to gain accuracy and damage per shot.
lvl
2
E
5
3
Fireproof
Take 45% less damage from explosions and flame attacks.
lvl
27
2
Rejuvenated
You gain much increased benefit from being Well Fed or Well Hydrated.
lvl
12
C
4
3
Tenderizer
Make your target receive 10% more damage for 10 seconds after you attack.
lvl
46
1
Strange in Numbers
Positive mutation effects are 25% stronger if teammates are mutated too.
lvl
42
I
13
3
Stabilized
In Power Armor, heavy guns gain excellent accuracy and ignore 45% armor.
lvl
36
5
Gunsmith
Guns break 50% slower and you can craft Tier 5 guns. (Plans required)
lvl
11
3
Batteries Included
Energy weapon ammo weighs 90% less.
lvl
28
2
Demolition Expert
Your explosives do +30% damage.
lvl
10
A
8
3
Thru-Hiker
Food and drink weights are reduced by 90%
lvl
7
3
Action Boy/Girl
Action Points regenerate 45% faster.
lvl
2
2
Adrenaline
Gain +7% (max 42%) damage for 30s per kill. Duration refreshes with kills.
lvl
49
L
9
1
Bloody Mess
5% bonus damage means enemies may explode into a gory red paste.
lvl
42
3
One Gun Army
Heavy guns gain a 12% stagger chance and a 12% chance to cripple a limb.
lvl
31
3
Class Freak
The negative effects of your mutations are reduced by 75%.
lvl
46
2
Starched Genes
You will never mutate from Rads and Radaway will never cure mutations.
lvl
30
Leveling Roadmap
Legendary Perks (0/6)
Legendary perks are available for high-level characters. See how Legendary perks can benefit your build and how many Perk Points you need to acquire.
Mutations
Mutations are semi-permanent modifiers that provide both positive and negative effects. They also affect Weapons and Armor with "Mutant's" legendary effect. The player can acquire a mutation by consuming a serum or randomly through radiation exposure.
Addictions
Addictions don't provide any positive effect, but they affect Weapons and Armor with "Junkie's" legendary effect.
S
15
P
2
E
5
C
4
I
13
A
8
L
9
Max Ap:
140
Max Hp:
270
Carry Weight:
225
Xp:
+39%
Weapons
Armor
left-arm
torso
right-arm
underarmor
left-leg
backpack
right-leg
Incoming Damage:
0.30250000000000005x..1x
*
Incoming Explosive Damage:
0.55x
Power Armor
power-left-arm
power-head
power-right-arm
power-left-leg
power-torso
power-right-leg
Incoming Damage:
0.30250000000000005x..1x
*
Incoming Explosive Damage:
0.55x