Fallout 76
Character Build Planner & Calculator

My build

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lvl
300+
S
1
+5
1 pt unused
lvl
22
2
Bandolier
Ballistic weapon ammo weighs 90% less.
lvl
21
3
Blocker
Take 45% less damage from your opponents' melee attacks.
P
10
+5
lvl
30
3
Tank Killer
Your rifles and pistols ignore 36% armor and have a 9% chance to stagger.
lvl
24
3
Night Person
Gain +3 INT and +3 PER between the hours of 6:00 p.m. and 6:00 a.m.
lvl
2
1
Concentrated Fire
V.A.T.S. now targets limbs. Focus fire to gain accuracy and damage per shot.
lvl
5
3
Commando
Basic combat training means automatic rifles do +20% damage.
lvl
20
3
Expert Commando
Rigorous combat training means automatic rifles do +20% damage.
lvl
40
2
Master Commando
Lifelong combat training means automatic rifles do +15% damage.
E
1
+5
not enough 1 pt
lvl
23
3
Chem Fiend
Any chems you take last 100% longer.
lvl
27
3
Fireproof
Take 45% less damage from explosions and flame attacks.
lvl
30
1
Starched Genes
You will never mutate from rads and RadAway will never cure mutations.
C
7
lvl
2
3
Inspirational
When you are on a team with others, gain 15% more XP.
lvl
42
1
Strange In Numbers
Positive mutation effects are +25% stronger if teammates are mutated too.
lvl
46
3
Tenderizer
Make your target receive 10% more damage for 10 seconds after you attack.
I
15
+5
1 pt unused
lvl
28
2
Batteries Included
Energy weapon ammo weighs 90% less.
lvl
46
3
Nerd Rage!
While below 20% Health, gain 40 Damage Resist, 20% damage and 15% AP regen.
lvl
11
5
Gunsmith
Guns break 50% slower and you can craft Tier 5 guns. (Plans required)
lvl
10
4
Demolition Expert
Your explosives do +50% damage.
A
7
+5
lvl
2
3
Action Boy
Action Points regenerate 45% faster.
lvl
50
1
Gun Fu
V.A.T.S. swaps targets on kill with +10% damage to your next target.
lvl
49
5
Adrenaline
Gain +10% (max 60%) damage for 30s per kill. Duration refreshes with kills.
lvl
39
3
White Knight
Your armor breaks 60% slower and is cheaper to repair.
L
15
2 pts unused
lvl
33
3
Grim Reaper's Sprint
Any kill in V.A.T.S. has a 35% chance to restore all Action Points.
lvl
44
3
Critical Savvy
Critical Hits now only consume 55% of your critical meter.
lvl
47
3
Better Criticals
V.A.T.S. criticals now do +100% damage.
lvl
19
1
Curator
The benefits of bobbleheads and magazines last twice as long.
lvl
46
3
Class Freak
The negative effects of your mutations are reduced by 75%.

Legendary perks

Bacome available at level 50.
Total Perk Coins cost:
1800
(~500 level-ups)
lvl
50
Legendary Strength
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
lvl
50
Legendary Perception
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
lvl
50
Legendary Intelligence
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
lvl
50
Legendary Endurance
+5 END and +5 END Perk Points. Perk Points cap at 15.
lvl
50
Legendary Agility
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
lvl
50
Far-Flung Fireworks
Enemies killed with a ranged weapon have a 20% chance to explode.

Mutations (10) and Addictions

Egg Head
INT +6, STR -3, END -3
Eagle Eyes
Critical Damage +60%, PER +4, STR -4
Bird Bones
AG +4, Fall from heights more gradual, STR -4
Marsupial
Carry weight +20, +jump height, INT -4
Adrenal Reaction
+Weapon DMG at low HP, Max HP -50
Chameleon
Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.
Speed Demon
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Herd Mentality
-2 SPECIAL solo, +2 SPECIAL grouped
Herbivore
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
Scaly Skin
Damage and Energy Resistance +50, AP -50.
+ mutations
+ addictions

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
In Regular Armor
HP: 100% (297.5 / 298)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
10
Caps: 0 / 40000
Under
construction
4
19
6
10
38
16
16
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
250
AP
208
HP
298
XP
+114%
Resistances
285
215
48
0
0
0
0
Evasion Chance
0

Weapons

Automatic Rifle
Bloodied
Rapid
V.A.T.S. Optimized
Under
construction
lvl 1
Damage
+45%
AP Cost
0
(0%)
Infinity
shots before AP is depleted
Ammo
0
Fire-rate
shots per 10sec
Automatic
Range
100% damage
drop of to NaN% damage
Legendary effects
Bloodied
Damage Increases up to +95% as Health Decreases.
Rapid
V.A.T.S. Optimized
Modifications
Automatic
Superior rate of fire. Inferior range. Inferior damage.
+ muzzle
Ballistic
Ballistic weapon.

Armor Sets

 
37
198
 
32
133
 
48
I
 
+13
L
 
+1
C
 
+3
Carry Weight
 
+60
Set:
Urban Scout Armor
partial (3/5)
add missing pieces
Backpack
Chemist's
-90% Chem Weight
Standard Backpack
lvl 50
Carry Weight
 
+60
Undershirt & Jeans
Shielded Lining
Improved Charisma, Intelligence and Luck.
lvl 1
 
5
 
5
 
5
C
 
+3
I
 
+3
L
 
+1
Urban Scout Armor Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low.
Intelligence
Intelligence +2
Sentinel's
75% Chance to Reduce Damage by 15% While Not Moving
Polymer
No Misc
lvl 50
 
85
 
55
I
 
+2
Brotherhood Recon Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low.
Intelligence
Intelligence +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
No Misc
lvl 50
 
63
 
43
 
43
I
 
+2
Urban Scout Armor Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low.
Intelligence
Intelligence +2
Arms Keeper's
Weapon Weights Reduced by 20%
Polymer
No Misc
lvl 50
 
45
 
30
I
 
+2
Combat Armor Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low.
Intelligence
Intelligence +2
Arms Keeper's
Weapon Weights Reduced by 20%
Light Armor
Standard
No Misc
lvl 50
 
12
 
12
I
 
+2
Urban Scout Armor Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low.
Intelligence
Intelligence +2
Cavalier's
75% Chance to Reduce Damage by 15% While Sprinting
Standard
No Misc
lvl 50
 
25
 
20
I
 
+2

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.