Fallout 76
My
build

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lvl
300+
S
1
+5
1 pt unused
lvl
22
2
Bandolier
Ballistic weapon ammo weighs 90% less.
lvl
21
3
Blocker
Take 45% less damage from your opponents' melee attacks.
P
10
+5
not enough 3 pts
lvl
30
3
Tank Killer
Your small guns ignore 36% armor and have a 9% chance to stagger.
lvl
24
3
Night Person
Gain +3 INT and +3 PER between the hours of 6:00 p.m. and 6:00 a.m.
lvl
2
1
Concentrated Fire
Focus fire to gain accuracy and +1% damage per shot.
lvl
18
3
Ground Pounder
Your small guns reload 30% faster and have 45% more hip fire accuracy.
lvl
5
1
Center Masochist
+25% ranged damage when attacking the torso.
lvl
20
2
Fast Fighter
Your movement speed bonus is also applied to your reload speed.
lvl
40
3
Number Cruncher
Your weapons have 2% increased damage per AP cost.
lvl
35
2
Grenadier
Your explosives detonate with twice the radius.
E
1
+5
lvl
23
2
Chem Fiend
Any chems you take last 100% longer.
lvl
27
3
Fireproof
Take 45% less damage from explosions and flame attacks.
lvl
30
1
Starched Genes
You will never mutate from rads and RadAway will never cure mutations.
C
2
+5
3 pts unused
lvl
2
1
Inspirational
Gain more XP while on a team based on your CHA.
lvl
42
1
Strange In Numbers
Positive mutation effects are +25% stronger if teammates are mutated too.
lvl
46
2
Tenderizer
Each attack makes your target take increased damage.
I
15
+5
2 pts unused
lvl
28
2
Batteries Included
Energy weapon ammo weighs 90% less.
lvl
46
2
Nerd Rage!
While your Health is low, gain increased damage and AP regen.
lvl
11
3
Gunsmith
Guns break 50% slower.
lvl
39
3
White Knight
Your armor breaks 60% slower and is cheaper to repair.
lvl
10
3
Demolition Expert
Your explosives do +60% damage.
A
12
6 pts unused
lvl
2
3
Action Boy
Action Points regenerate 45% faster.
lvl
50
1
Gun Fu
V.A.T.S. swaps targets on kill with +30% damage to your next target.
lvl
49
2
Adrenaline
Gain +10% damage per kill while on a Kill Streak (Max 10).
L
15
2 pts unused
lvl
33
3
Grim Reaper's Sprint
Any kill in V.A.T.S. has a 35% chance to restore all Action Points.
lvl
44
3
Critical Savvy
Critical Hits now only consume 55% of your critical meter.
lvl
47
3
Better Criticals
V.A.T.S. criticals now do +100% damage.
lvl
19
1
Curator
The benefits of bobbleheads and magazines last twice as long.
lvl
46
3
Class Freak
The negative effects of your mutations are reduced by 75%.
Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1800
(~500 level-ups)
lvl
50
Legendary Strength
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
lvl
50
Legendary Perception
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
lvl
50
Legendary Intelligence
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
lvl
50
Legendary Charisma
+5 CHR and +5 CHR Perk Points. Perk Points cap at 15.
lvl
50
Legendary Endurance
+5 END and +5 END Perk Points. Perk Points cap at 15.
lvl
50
Far-Flung Fireworks
Enemies killed with a ranged weapon have a 20% chance to explode.

Mutations (9) and Addictions

Egg Head
INT +6, STR -3, END -3
Eagle Eyes
Critical Damage +60%, PER +4, STR -4
Bird Bones
AG +4, Fall from heights more gradual, STR -4
Marsupial
Carry weight +20, +jump height, INT -4
Adrenal Reaction
+Weapon DMG at low HP, Max HP -50
Chameleon
Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.
Speed Demon
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Herd Mentality
-2 SPECIAL solo, +2 SPECIAL grouped
Herbivore
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
+ mutations
+ addictions

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (297.5 / 298)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
9
Caps: 0 / 40000
Under
construction
4
19
6
7
25
16
15
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
190
AP
220
HP
298
XP
+75%
Resistances
0
0
0
0
0
0
0
Evasion Chance
0

Weapons

Weapon
You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class.

Armor Sets

Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.