Fallout 76
Character Build Planner & Calculator

My build

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S
15
3
Traveling Pharmacy
Weights of all Chems (including Stimpacks) are reduced by 90%.
lvl
3
3
Shotgunner
Your shotguns now do +20% damage.
lvl
5
3
Expert Shotgunner
Your shotguns now do +20% damage.
lvl
20
3
Master Shotgunner
Your shotguns now do +20% damage.
lvl
40
3
Scattershot
Shotguns now weigh 90% less and you reload them 30% faster.
lvl
18
P
8
3
Concentrated Fire
V.A.T.S. targets limbs. Focus fire to gain high accuracy and damage per shot.
lvl
2
3
Skeet Shooter
Your shotguns have excellent accuracy and spread.
lvl
10
1
Green Thumb
Reap twice as much when harvesting flora.
lvl
4
1
Pannapictagraphist
You hear directional audio when in range of a Magazine.
lvl
12
E
1
+5
3
Chem Fiend
Any chems you take last 100% longer.
lvl
23
3
Fireproof
Take 45% less damage from explosions and flame attacks.
lvl
27
C
9
1
Strange in Numbers
Positive mutation effects are 25% stronger if teammates are mutated too.
lvl
42
3
Tenderizer
Make your target receive 10% more damage for 10 seconds after you attack.
lvl
46
2
Philanthropist
Restore more of your team's hunger and thirst when you eat or drink.
lvl
39
3
Party Boy/Girl
The positive effects of pre-war alcohol are tripled.
lvl
24
I
6
+5
5
Demolition Expert
Your explosives do +60% damage.
lvl
10
1
Scrapper
Obtain more components when you scrap weapons and armor.
lvl
13
5
Gunsmith
Guns break 50% slower and you can craft Tier 5 guns. (Plans required)
lvl
11
A
10
+5
3
Thru-Hiker
Food and drink weights are reduced by 90%
lvl
7
3
Covert Operative
Your ranged sneak attacks deal 2.5x normal damage.
lvl
27
1
Escape Artist
Sneak to lose enemies, and running no longer affects stealth.
lvl
35
1
Adrenaline
Gain +6% (max 36%) damage for 30s per kill. Duration refreshes with kills.
lvl
49
1
Gun Fu
V.A.T.S. swaps target on kill with +10% damage to your next target.
lvl
50
3
Sneak
You are 75% harder to detect while sneaking.
lvl
20
3
Enforcer
Your shotguns gain a 15% stagger chance and a 30% chance to cripple a limb.
lvl
30
L
7
+5
3
Good with Salt
Food in your inventory will spoil 90% more slowly.
lvl
9
1
Curator
The benefits of bobbleheads and magazines last twice as long.
lvl
19
2
Starched Genes
You will never mutate from Rads and Radaway will never cure mutations.
lvl
30
3
Class Freak
The negative effects of your mutations are reduced by 75%.
lvl
46
3
Grim Reaper's Sprint
Any kill in V.A.T.S. has a 35% chance to restore all Action Points.
lvl
33
Leveling Roadmap
Legendary Perks (6/6)
Legendary Agility
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
Legendary Endurance
+5 END and +5 END Perk Points. Perk Points cap at 15.
Legendary Intelligence
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
Legendary Luck
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
Follow Through
Ranged sneak damage increases damage to target by 40% for 60 seconds.
Taking One For The Team
Enemies take 40% more damage when they attack you, if you're on a team.
max
1800 Perk Coins to rank up (~500 levels).
Mutations
Egg Head
Egg Head
INT +6
STR -3, END -3
Eagle Eyes
Eagle Eyes
Critical Damage +60%, PER +4
STR -4
Bird Bones
Bird Bones
AG +4, Fall from heights more gradual
STR -4
Marsupial
Marsupial
Carry weight +20, +jump height
INT -4
Speed Demon
Speed Demon
Movement speed +20%, faster reload +20%
+50% drain on hunger and thirst while moving
Empath
Empath
Teammates take 25% less damage
Player take 25% more damage
Herd Mentality
Herd Mentality
All SPECIAL stats +2 when grouped
All SPECIAL stats -2 when solo
Herbivore
Herbivore
Vegetables provides x2 benefit and no disease
Eating meat doesn't satisfy hunger
Scaly Skin
Scaly Skin
Damage and Energy Resistance +50
AP -50
Addictions
Addictions don't provide any positive effect, but they affect Weapons and Armor with "Junkie's" legendary effect.
S
12..15
*
P
13..16
*
E
5..8
*
C
9..12
*
I
18..21
*
A
20..23
*
L
12..15
*
Max Ap:
247.5..277.5
*
Max Hp:
270..285
*
Carry Weight:
235..250
*
Xp:
+54%..+63%
*
Weapons
Armor
left-arm
torso
right-arm
underarmor
left-leg
backpack
right-leg
+62.5
+62.5
Incoming Damage:
0.55x..1x
*
Incoming Explosive Damage:
0.1182x
Power Armor
power-left-arm
power-head
power-right-arm
power-left-leg
power-torso
power-right-leg
+62.5
+62.5
Incoming Damage:
0.55x..1x
*
Incoming Explosive Damage:
0.1182x