Fallout 76
Character Build Planner & Calculator

Gunslinger build

Share
 add loadout
Pts left: 5
S
2
2
Sturdy Frame
Armor weighs 50% less than normal
lvl
13
P
9
3
Concentrated Fire
V.A.T.S. targets limbs. Focus fire to gain high accuracy and damage per shot.
lvl
2
3
Crack Shot
All pistols now have 30% more range and much better accuracy when sighted.
lvl
7
3
Glow Sight
Deal +60% damage to Glowing Enemies.
lvl
33
E
2
2
Rejuvenated
You gain much increased benefit from being Well Fed or Well Hydrated.
lvl
12
C
3
2
Squad Manuevers
Run 20% faster when part of a team.
lvl
37
1
Strange in Numbers
Positive mutation effects are 25% stronger if teammates are mutated too.
lvl
42
I
5
5
Gunsmith
Guns break 50% slower and you can craft Tier 5 guns. (Plans required)
lvl
11
A
15
3
Action Boy/Girl
Action Points regenerate 45% faster.
lvl
2
2
Gun Runner
Your running speed is increased by 20% when you have a pistol equipped.
lvl
4
1
Gunslinger
Your non-automatic pistols now do +10% damage.
lvl
2
3
Modern Renegade
Pistols gain +45% hip fire accuracy and a +12% chance to cripple a limb.
lvl
18
1
Expert Gunslinger
Your non-automatic pistols now do +10% damage.
lvl
15
3
White Knight
Your armor breaks 60% more slowly and is cheaper to repair.
lvl
39
1
Master Gunslinger
Your non-automatic pistols now do +10% damage.
lvl
35
1
Adrenaline
Gain +6% (max 36%) damage for 30s per kill. Duration refreshes with kills.
lvl
49
L
15
3
Four Leaf Clover
Each hit in V.A.T.S. has an excellent chance to fill your critical meter.
lvl
29
2
Starched Genes
You will never mutate from Rads and Radaway will never cure mutations.
lvl
30
3
Grim Reaper's Sprint
Any kill in V.A.T.S. has a 35% chance to restore all Action Points.
lvl
33
1
Bloody Mess
5% bonus damage means enemies may explode into a gory red paste.
lvl
42
3
Critical Savvy
Critical Hits now only consume 55% of your critical meter.
lvl
44
3
Better Criticals
V.A.T.S. criticals now do +100% damage.
lvl
47
Leveling Roadmap
Legendary Perks (0/6)
Legendary perks are available for high-level characters. See how Legendary perks can benefit your build and how many Perk Points you need to acquire.
Mutations
Mutations are semi-permanent modifiers that provide both positive and negative effects. They also affect Weapons and Armor with "Mutant's" legendary effect. The player can acquire a mutation by consuming a serum or randomly through radiation exposure.
Addictions
Addictions don't provide any positive effect, but they affect Weapons and Armor with "Junkie's" legendary effect.
S
2
P
9
E
2
C
3
I
5
A
15
L
15
Max Ap:
210
Max Hp:
255
Carry Weight:
160
Xp:
+15%
Weapons
Armor
left-arm
torso
right-arm
underarmor
left-leg
backpack
right-leg
Power Armor
power-left-arm
power-head
power-right-arm
power-left-leg
power-torso
power-right-leg