Fallout 76
Character Build Planner & Calculator

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S
10
+5
3
Shotgunner
Your shotguns now do +20% damage.
lvl
5
3
Expert Shotgunner
Your shotguns now do +20% damage.
lvl
20
3
Master Shotgunner
Your shotguns now do +20% damage.
lvl
40
3
Scattershot
Shotguns now weigh 90% less and you reload them 30% faster.
lvl
18
3
Blocker
Take 45% less damage from your opponents' melee attacks.
lvl
21
P
11
3
Skeet Shooter
Your shotguns have excellent accuracy and spread.
lvl
10
3
Concentrated Fire
V.A.T.S. targets limbs. Focus fire to gain high accuracy and damage per shot.
lvl
2
3
Glow Sight
Deal +60% damage to Glowing Enemies.
lvl
33
2
Grenadier
Your explosives detonate with twice the radius.
lvl
35
E
3
3
Fireproof
Take 45% less damage from explosions and flame attacks.
lvl
27
C
7
3
Tenderizer
Make your target receive 10% more damage for 10 seconds after you attack.
lvl
46
3
Suppressor
Reduce your target’s damage output by 30% for 2 seconds after you attack.
lvl
40
1
Strange in Numbers
Positive mutation effects are 25% stronger if teammates are mutated too.
lvl
42
I
5
5
Demolition Expert
Your explosives do +60% damage.
lvl
10
A
10
+5
3
Action Boy/Girl
Action Points regenerate 45% faster.
lvl
2
5
Adrenaline
Gain +10% (max 60%) damage for 30s per kill. Duration refreshes with kills.
lvl
49
3
Dodgy
Avoid 30% of incoming damage at the cost of 30 Action Points per hit.
lvl
45
1
Gun Fu
V.A.T.S. swaps target on kill with +10% damage to your next target.
lvl
50
3
Enforcer
Your shotguns gain a 15% stagger chance and a 30% chance to cripple a limb.
lvl
30
L
10
+5
3
Better Criticals
V.A.T.S. criticals now do +100% damage.
lvl
47
3
Critical Savvy
Critical Hits now only consume 55% of your critical meter.
lvl
44
2
Grim Reaper's Sprint
Any kill in V.A.T.S. has a 25% chance to restore all Action Points.
lvl
33
3
Class Freak
The negative effects of your mutations are reduced by 75%.
lvl
46
2
Starched Genes
You will never mutate from Rads and Radaway will never cure mutations.
lvl
30
2
Bloody Mess
10% bonus damage means enemies may explode into a gory red paste.
lvl
42
Leveling Roadmap
Legendary Perks (6/6)
Legendary Agility
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
Legendary Strength
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Legendary Luck
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
Taking One For The Team
Enemies take 40% more damage when they attack you, if you're on a team.
Funky Duds
+200 Poison Damage Resist when wearing a matching set of armor.
Far-Flung Fireworks
Enemies killed with a ranged weapon have a 20% chance to explode.
max
1800 Perk Coins to rank up (~500 levels).
Mutations
Healing Factor
Healing Factor
Health Regeneration +300%
Chem Effects -55%
Speed Demon
Speed Demon
Movement speed +20%, faster reload +20%
+50% drain on hunger and thirst while moving
Scaly Skin
Scaly Skin
Damage and Energy Resistance +50
AP -50
Herd Mentality
Herd Mentality
All SPECIAL stats +2 when grouped
All SPECIAL stats -2 when solo
Marsupial
Marsupial
Carry weight +20, +jump height
INT -4
Egg Head
Egg Head
INT +6
STR -3, END -3
Carnivore
Carnivore
No disease from Meat and 2x bonus to Food from eating meat products.
Eating fruits, and vegetables does not satisfy hunger.
Bird Bones
Bird Bones
AG +4, Fall from heights more gradual
STR -4
Eagle Eyes
Eagle Eyes
Critical Damage +60%, PER +4
STR -4
Adrenal Reaction
Adrenal Reaction
+Weapon DMG at low HP
Max HP -50
Addictions
Addictions don't provide any positive effect, but they affect Weapons and Armor with "Junkie's" legendary effect.
S
16..19
*
P
18..21
*
E
6..9
*
C
7..10
*
I
12..15
*
A
20..23
*
L
20..23
*
Max Ap:
247.5..277.5
*
Max Hp:
262.5..277.5
*
Carry Weight:
315..330
*
Xp:
+36%..+45%
*
Weapons
Shotgun
0%..+60%
*
Ammo Capacity:
+300%
of any kind.
Mods
 Quad
Quadruple ammo capacity.
 Explosive
Bullets explode for area damage.
 V.A.T.S. Enhanced
25% less V.A.T.S. Action Point cost.
Shotgun
0%..+60%
*
of any kind.
Mods
 Anti-Armor
Ignores 50% of your target's armor.
 Explosive
Bullets explode for area damage.
 Rapid
15% faster reload
Armor
Secret Service Left Arm
53
53
53
L
+1
Mods
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Greatly reduced weight and increased AP bonus.
 Overeater's
Increases Damage Reduction up to 6% as you fill your hunger and thirst meters.
 Luck
+1 Luck
 Sentinel's
75% chance to reduce damage by 15% while standing still.
Secret Service Chest Piece
115
85
85
L
+1
Mods
Buttressed
Superior Damage Resistance. Exceptional Radiation Resistance and Energy Resistance.
Jet Pack
Enables jet-assisted boost while jumping.
 Overeater's
Increases Damage Reduction up to 6% as you fill your hunger and thirst meters.
 Luck
+1 Luck
 Sentinel's
75% chance to reduce damage by 15% while standing still.
Secret Service Right Arm
53
53
53
L
+1
Mods
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Greatly reduced weight and increased AP bonus.
 Overeater's
Increases Damage Reduction up to 6% as you fill your hunger and thirst meters.
 Luck
+1 Luck
 Sentinel's
75% chance to reduce damage by 15% while standing still.
Secret Service Underarmor
+15
+15
+15
S
+4
P
+2
E
+4
Mods
Shielded Lining
Improves Strength, Perception and Endurance.
Secret Service Left Leg
53
53
53
L
+1
Mods
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Custom Fitted
Sprinting takes less AP.
 Overeater's
Increases Damage Reduction up to 6% as you fill your hunger and thirst meters.
 Luck
+1 Luck
 Sentinel's
75% chance to reduce damage by 15% while standing still.
Backpack
Carry Weight:
+60
Mods
Grocer's Backpack Mod
Reduces weight of all Food and Drink by 90%. Does not stack with Perks.
Secret Service Right Leg
53
53
53
L
+1
Mods
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Custom Fitted
Sprinting takes less AP.
 Overeater's
Increases Damage Reduction up to 6% as you fill your hunger and thirst meters.
 Luck
+1 Luck
 Sentinel's
75% chance to reduce damage by 15% while standing still.
404.5
374.5
312
0..+200
*
Incoming Damage:
-105%..0%
*
Incoming Explosive Damage:
0.55x
Power Armor
power-left-arm
power-head
power-right-arm
power-left-leg
power-torso
power-right-leg
+62.5
+62.5
0..+200
*
Incoming Damage:
0.30250000000000005x..1x
*
Incoming Explosive Damage:
0.55x