lvl
50
S
15
4 pts unused
P
3
not enough 3 pts
E
1
not enough 3 pts
C
4
2 pts unused
I
6
2 pts unused
A
13
3 pts unused
L
14
3 pts unused
Show leveling chart
Legendary perks
Become available at level 50.
Total Perk Coins cost: (~0 level-ups)
0
Mutations (8) and Addictions
Stats
Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (287.5 / 288)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
8
Caps: 0 / 40000
Under
construction
construction
18
7
4
6
5
16
14
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
305
AP
220
HP
288
XP
+15%
Resistances
0
0
25
0
0
0
0
Evasion Chance
0
Weapons
Unarmed
Bloodied
Heavy Hitter's
Agility
Automatic Pistol
Bloodied
Hitman's
Lightweight
Automatic Rifle
Bloodied
Explosive
V.A.T.S. Optimized
Heavy Gun
Bloodied
V.A.T.S. Enhanced
Swift
Pistol
Bloodied
Rapid
Swift
Shotgun
Vampire's
Explosive
Under
construction
construction
lvl 1
Damage
+265%
AP Cost
0
(0%)
Infinity
shots before AP is depleted
Ammo
0
Fire-rate
shots per 10sec
Semi-Auto
Range
100% damage
drop of to NaN% damage
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases.
Heavy Hitter's
Power Attack Damage +40%
Agility
Agility +3
Modifications
Armor Sets
25
S
+4
C
+2
E
+2
Add backpack
Add underarmor
Armor Chest Piece
of any kind.
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low.
Endurance
Endurance +2
Arms Keeper's
Weapon Weights Reduced by 20%
E
+2
Armor Left Arm
of any kind.
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low.
HazMat
Radiation resinstance: +25
Arms Keeper's
Weapon Weights Reduced by 20%
25
Armor Right Arm
of any kind.
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low.
Strength
Strength +2
Pack Rat's
Junk Item Weights Reduced by 20%
S
+2
Armor Left Leg
of any kind.
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low.
Charisma
Charisma +2
Arms Keeper's
Weapon Weights Reduced by 20%
C
+2
Armor Right Leg
of any kind.
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low.
Strength
Strength +2
Arms Keeper's
Weapon Weights Reduced by 20%
S
+2
Power Armor Sets
Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
You can have several power armor sets and switch between them to see how they affect your stats.