Fallout 76
My
build

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lvl
50
S
15
4 pts unused
lvl
2
3
Iron Fist
Your punching attacks now do +20% damage.
lvl
26
2
Strong Back
Gain more carry weight based on your STR.
lvl
31
2
Ordnance Express
Explosives weigh 90% less.
lvl
22
2
Bandolier
Ballistic weapon ammo weighs 90% less.
lvl
3
2
Traveling Pharmacy
Weights of all Chems (including Stimpaks) are reduced by 90%.
lvl
7
2
Pack Rat
The weight of all junk items is reduced by 75%.
lvl
18
2
Scattershot
20% of the damage dealt to a limb is applied to all limbs on your target.
P
3
not enough 3 pts
lvl
5
1
Center Masochist
+25% ranged damage when attacking the torso.
lvl
40
3
Number Cruncher
Your weapons have 2% increased damage per AP cost.
lvl
20
2
Fast Fighter
Your movement speed bonus is also applied to your reload speed.
lvl
4
1
Green Thumb
Reap twice as much when harvesting flora.
E
1
not enough 3 pts
lvl
38
1
Radicool
The greater your Rads, the greater your Strength (max +5 STR)!
lvl
7
2
Thru-hiker
Food and drink weights are reduced by 90%.
lvl
30
1
Starched Genes
You will never mutate from rads and RadAway will never cure mutations.
C
4
2 pts unused
lvl
2
1
Inspirational
Gain more XP while on a team based on your CHA.
lvl
42
1
Strange In Numbers
Positive mutation effects are +25% stronger if teammates are mutated too.
I
6
2 pts unused
lvl
28
2
Batteries Included
Energy weapon ammo weighs 90% less.
lvl
46
2
Nerd Rage!
While your Health is low, gain increased damage and AP regen.
A
13
3 pts unused
lvl
15
3
Ninja
Sneak attacks with melee weapons do an additional 90% sneak attack damage.
lvl
20
3
Sneak
You are 75% harder to detect while sneaking.
lvl
35
1
Escape Artist
Sneak to lose enemies, and running no longer affects stealth.
lvl
27
3
Covert Operative
Your ranged attacks do an additional 50% sneak attack damage.
lvl
30
3
Enforcer
Your small guns gain a 15% stagger chance and +75% limb damage.
L
14
3 pts unused
lvl
42
3
Bloody Mess
15% bonus damage means enemies may explode into a gory red paste.
lvl
46
3
Class Freak
The negative effects of your mutations are reduced by 75%.
lvl
9
2
Good With Salt
Food in your inventory will spoil 90% slower.
lvl
33
3
Grim Reaper's Sprint
Any kill in V.A.T.S. has a 35% chance to restore all Action Points.
lvl
47
3
Better Criticals
V.A.T.S. criticals now do +100% damage.
Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
0
(~0 level-ups)
add legendary perks

Mutations (8) and Addictions

Eagle Eyes
Critical Damage +60%, PER +4, STR -4
Bird Bones
AG +4, Fall from heights more gradual, STR -4
Marsupial
Carry weight +20, +jump height, INT -4
Adrenal Reaction
+Weapon DMG at low HP, Max HP -50
Speed Demon
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Talons
Punching attacks do 25% more damage + bleed damage, AGI -4.
Twisted Muscles
Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.
Herd Mentality
-2 SPECIAL solo, +2 SPECIAL grouped
+ mutations
+ addictions

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (287.5 / 288)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
8
Caps: 0 / 40000
Under
construction
18
7
4
6
5
16
14
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
305
AP
220
HP
288
XP
+15%
Resistances
0
0
25
0
0
0
0
Evasion Chance
0

Weapons

Unarmed
Bloodied
Heavy Hitter's
Agility
Automatic Pistol
Bloodied
Hitman's
Lightweight
Automatic Rifle
Bloodied
Explosive
V.A.T.S. Optimized
Heavy Gun
Bloodied
V.A.T.S. Enhanced
Swift
Pistol
Bloodied
Rapid
Swift
Shotgun
Vampire's
Explosive
Under
construction
lvl 1
Damage
+265%
AP Cost
0
(0%)
Infinity
shots before AP is depleted
Ammo
0
Fire-rate
shots per 10sec
Semi-Auto
Range
100% damage
drop of to NaN% damage
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases.
Heavy Hitter's
Power Attack Damage +40%
Agility
Agility +3
Modifications

Armor Sets

 
25
S
 
+4
C
 
+2
E
 
+2
Add backpack
Add underarmor
Armor Chest Piece
of any kind.
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low.
Endurance
Endurance +2
Arms Keeper's
Weapon Weights Reduced by 20%
E
 
+2
Armor Left Arm
of any kind.
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low.
HazMat
Radiation resinstance: +25
Arms Keeper's
Weapon Weights Reduced by 20%
 
25
Armor Right Arm
of any kind.
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low.
Strength
Strength +2
Pack Rat's
Junk Item Weights Reduced by 20%
S
 
+2
Armor Left Leg
of any kind.
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low.
Charisma
Charisma +2
Arms Keeper's
Weapon Weights Reduced by 20%
C
 
+2
Armor Right Leg
of any kind.
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low.
Strength
Strength +2
Arms Keeper's
Weapon Weights Reduced by 20%
S
 
+2

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.