Fallout 76
Food Buff Mule Load Out
build

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lvl
50+
S
15
+1
6 pts unused
lvl
3
2
Traveling Pharmacy
Weights of all Chems (including Stimpaks) are reduced by 90%.
lvl
7
2
Pack Rat
The weight of all junk items is reduced by 75%.
lvl
13
2
Sturdy Frame
Armor weighs 50% less than normal.
lvl
26
2
Strong Back
Gain more carry weight based on your STR.
lvl
14
1
Barbarian
Gain Damage Resistance based on your STR. Doubled when not wearing armor.
P
4
lvl
3
3
Butcher's Bounty
80% chance to find extra meat from animal corpses.
lvl
4
1
Green Thumb
Reap twice as much when harvesting flora.
E
3
not enough 3 pts
lvl
38
1
Radicool
The greater your Rads, the greater your Strength (max +5 STR)!
lvl
7
2
Thru-hiker
Food and drink weights are reduced by 90%.
lvl
30
1
Starched Genes
You will never mutate from rads and RadAway will never cure mutations.
lvl
12
2
Rejuvenated
Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.
C
5
2 pts unused
lvl
7
1
Hard Bargain
Gain 7 CHA when bartering at non-player vendors.
lvl
26
1
Travel Agent
You can Fast Travel while over encumbered at an increased cost.
lvl
42
1
Strange In Numbers
Positive mutation effects are +25% stronger if teammates are mutated too.
I
5
1 pt unused
lvl
13
1
Scrapper
Obtain more components when you scrap weapons and armor.
lvl
34
1
Chemist
You get double the quantity when you craft chems!
lvl
46
2
Nerd Rage!
While your Health is low, gain increased damage and AP regen.
A
9
4 pts unused
lvl
2
3
Action Boy
Action Points regenerate 45% faster.
lvl
45
2
Dodgy
+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.
L
15
5 pts unused
lvl
9
2
Good With Salt
Food in your inventory will spoil 90% slower.
lvl
17
1
WoodChucker
Collect twice as much when harvesting wood.
lvl
46
3
Class Freak
The negative effects of your mutations are reduced by 75%.
lvl
50
3
Super Duper
When you craft anything, there is a 30% chance you'll get double results!
lvl
5
1
Serendipity
While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)
Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
0
(~0 level-ups)
lvl
50
Legendary Strength
+1 STR and +1 STR Perk Points. Perk Points cap at 15.

Mutations (6) and Addictions

Speed Demon
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Herd Mentality
-2 SPECIAL solo, +2 SPECIAL grouped
Marsupial
Carry weight +20, +jump height, INT -4
Scaly Skin
Damage and Energy Resistance +50, AP -50.
Carnivore
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
Healing Factor
Health Regeneration +300%. Chem Effects -55%.
+ mutations
+ addictions

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (300 / 300)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
6
Caps: 0 / 40000
Under
construction
30
6
4
5
4
9
15
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
505
AP
138
HP
300
XP
+12%
Resistances
155
3
0
0
0
0
0
Evasion Chance
0.05

Weapons

Weapon
You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class.

Armor Sets

 
-47
 
-55
 
9
S
 
+13
P
 
+2
Carry Weight
 
+120
Backpack
High Capacity
Energy Resistance: -10
Radiation resinstance: -10
Carry Weight: +10
Standard Backpack
Carry Weight: +10
lvl 50
 
-60
 
-60
Carry Weight
 
+120
Forest Operative Underarmor
Shielded Lining
Improved Strength and Perception
lvl 1
 
9
 
13
 
5
S
 
+3
P
 
+2
Armor Chest Piece
of any kind.
Strength
Strength +2
Pack Rat's
Junk Item Weights Reduced by 20%
S
 
+2
Armor Left Arm
of any kind.
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
S
 
+2
Armor Right Arm
of any kind.
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
S
 
+2
Armor Left Leg
of any kind.
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
S
 
+2
Armor Right Leg
of any kind.
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
S
 
+2

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.