Fallout 76
PA Heavy Guns
build

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lvl
50
S
15
2 pts unused
lvl
7
2
Pack Rat
The weight of all junk items is reduced by 75%.
lvl
26
2
Strong Back
Gain more carry weight based on your STR.
lvl
30
3
Heavy Gunner
Your non-explosive heavy guns now do +20% damage.
lvl
40
3
Expert Heavy Gunner
Your non-explosive heavy guns now do +20% damage.
lvl
50
3
Master Heavy Gunner
Your non-explosive heavy guns now do +20% damage.
P
3
lvl
5
1
Picklock
Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.
lvl
19
1
Expert Picklock
Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.
lvl
40
1
Master Picklock
Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.
E
7
3 pts unused
lvl
41
2
All Night Long
The positive effects of pre-war alcohol last twice as long.
lvl
2
1
Lead Belly
You take less radiation from eating or drinking based on your END.
lvl
26
1
Aquaboy
You no longer take Rad damage from swimming and can breathe underwater.
C
4
2 pts unused
lvl
4
2
Lone Wanderer
Gain Resistances and AP Regen based on your CHA while not on a team.
lvl
7
1
Hard Bargain
Gain 7 CHA when bartering at non-player vendors.
lvl
26
1
Travel Agent
You can Fast Travel while over encumbered at an increased cost.
I
15
2 pts unused
lvl
13
1
Scrapper
Obtain more components when you scrap weapons and armor.
lvl
50
3
Power User
Fusion Core duration is now doubled.
lvl
44
1
Power Patcher
Your Power Armor breaks 20% slower and is cheaper to repair.
lvl
28
2
Batteries Included
Energy weapon ammo weighs 90% less.
lvl
36
3
Stabilized
In Power Armor, heavy guns gain excellent accuracy and ignore 45% armor.
lvl
11
3
Gunsmith
Guns break 50% slower.
lvl
41
1
Power Smith
Your crafted Power Armor now has improved durability and costs fewer materials.
lvl
20
2
Science!
Increase energy damage based on your INT.
lvl
30
2
Pyro-Technician
Increase fire damage based on your INT.
lvl
40
2
Cryologist
Increase cryo damage based on your INT.
lvl
40
3
Weapon Artisan
You can repair any weapon to 200% of normal maximum condition.
lvl
27
2
Fix It Good
You can repair armor and Power Armor to 160% of normal maximum condition.
lvl
34
1
Chemist
You get double the quantity when you craft chems!
A
3
lvl
2
3
Action Boy
Action Points regenerate 45% faster.
L
9
2 pts unused
lvl
3
1
Scrounger
Find more non-explosive ammo based on your LCK.
lvl
31
3
One Gun Army
Heavy guns gain a 12% stagger chance and +75% limb damage.
lvl
42
2
Bloody Mess
10% bonus damage means enemies may explode into a gory red paste.
lvl
2
1
Pharma Farma
Find more first aid Chems based on your LCK.
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Legendary perks

Become available at level 50.
Total Perk Coins cost:
0
(~0 level-ups)
add legendary perks

Mutations and Addictions

+ mutations
+ addictions

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (320 / 320)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Caps: 0 / 40000
Under
construction
16
3
8
4
15
3
9
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
272
AP
90
HP
320
XP
+45%
Resistances
24
24
0
0
0
0
0
Evasion Chance
0

Weapons

Weapon
You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class.

Armor Sets

Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.