Fallout 76
PA Heavy Guns
build

lvl
50
S
15
3 pts unused
2
Pack Rat
lvl
7

The weight of all junk items is reduced by 75%.

2
Strong Back
lvl
26

Gain more carry weight based on your STR.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

2
Tightly Wound
lvl
40

Weapons spin up 60% faster.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is doubled.

P
3
1
Picklock
lvl
5

Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.

1
Picklock Expert
lvl
19

Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.

1
Picklock Master
lvl
40

Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.

E
7
3 pts unused
2
All Night Long
lvl
41

The positive effects of pre-war alcohol last twice as long.

1
Lead Belly
lvl
2

You take less radiation from eating or drinking based on your END.

1
Aquaboy
lvl
26

You no longer take Rad damage from swimming and can breathe underwater.

C
4
2 pts unused
2
Lone Wanderer
lvl
4

Gain Resistances and AP Regen based on your CHA while not on a team.

1
Hard Bargain
lvl
7

Gain 7 CHA when bartering at non-player vendors.

1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

I
15
3 pts unused
1
Scrapper
lvl
13

Obtain more components when you scrap weapons and armor.

3
Power User
lvl
50

Fusion Core duration is now doubled.

1
Power Patcher
lvl
44

Your Power Armor breaks 20% slower and is cheaper to repair.

2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

3
Gunsmith
lvl
11

Guns break 50% slower.

1
Power Smith
lvl
41

Your crafted Power Armor now has improved durability and costs fewer materials.

2
Science!
lvl
20

Increase energy damage based on your INT.

2
Pyro-Technician
lvl
30

Increase fire damage based on your INT.

2
Cryologist
lvl
40

Increase cryo damage based on your INT.

3
Weapon Artisan
lvl
40

You can repair any weapon to 200% of normal maximum condition.

2
Fix It Good
lvl
27

You can repair armor and Power Armor to 160% of normal maximum condition.

1
Chemist
lvl
34

You get double the quantity when you craft chems!

A
3
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

L
9
3 pts unused
1
Scrounger
lvl
3

Find more non-explosive ammo based on your LCK.

3
One Gun Army
lvl
31

Heavy guns gain a 12% stagger chance and +75% limb damage.

1
Bloody Mess
lvl
42

Bleeding enemies you kill have a chance to explode based on your LCK.

1
Pharma Farma
lvl
2

Find more first aid Chems based on your LCK.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
0
(~0 level-ups)
add legendary perks

Effects

+ effects

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (320 / 320)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Caps: 0 / 40000
Under
construction
16
3
8
4
15
3
9
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
272
AP
90
HP
320
XP
+45%
Resistances
24
24
0
0
0
0
0
Evasion Chance
0

Weapons

Weapon
You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class.

Armor Sets

Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
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