Fallout 76
Character Build Planner & Calculator

My build

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Pts left: 8
S
3
3
Blocker
Take 45% less damage from your opponents' melee attacks.
lvl
21
P
13
1
Concentrated Fire
V.A.T.S. now targets limbs. Focus fire to gain accuracy and damage per shot.
lvl
2
3
Tank Killer
Your rifles and pistols ignore 36% armor and have a 9% chance to stagger.
lvl
30
3
Expert Rifleman
Your non-automatic rifles now do +20% damage.
lvl
10
3
Master Rifleman
Your non-automatic rifles now do +20% damage.
lvl
35
3
Rifleman
Your non-automatic rifles now do +20% damage.
lvl
2
E
3
3
Fireproof
Take 45% less damage from explosions and flame attacks.
lvl
27
C
7
3
Tenderizer
Make your target receive 10% more damage for 10 seconds after you attack.
lvl
46
4
Lone Wanderer
When adventuring alone, take 20% less damage and gain 30% AP regen.
lvl
4
I
3
3
Nerd Rage!
While below 20% Health, gain 40 Damage Resist, 20% damage and 15% AP regen.
lvl
46
A
8
3
Action Boy/Girl
Action Points regenerate 45% faster.
lvl
2
5
Adrenaline
Gain +10% (max 60%) damage for 30s per kill. Duration refreshes with kills.
lvl
49
L
11
3
Serendipity
While below 30% health, gain a 45% chance to avoid damage. (No Power Armor)
lvl
5
2
Starched Genes
You will never mutate from Rads and Radaway will never cure mutations.
lvl
30
3
Ricochet
Gain a 18% chance to deflect back some of enemies' ranged damage. (No PvP)
lvl
38
3
Bloody Mess
15% bonus damage means enemies may explode into a gory red paste.
lvl
42
Leveling Roadmap
Legendary Perks (0/6)
Legendary perks are available for high-level characters. See how Legendary perks can benefit your build and how many Perk Points you need to acquire.
Mutations
Mutations are semi-permanent modifiers that provide both positive and negative effects. They also affect Weapons and Armor with "Mutant's" legendary effect. The player can acquire a mutation by consuming a serum or randomly through radiation exposure.
Addictions
Addictions don't provide any positive effect, but they affect Weapons and Armor with "Junkie's" legendary effect.
S
3
P
13
E
3
C
7
I
3
A
8
L
11
Max Ap:
140
Max Hp:
260
Carry Weight:
165
Xp:
+9%
Weapons
Armor
left-arm
torso
right-arm
underarmor
left-leg
backpack
right-leg
0..+40
*
Incoming Damage:
0.24200000000000005x..1x
*
Incoming Explosive Damage:
0.55x
Evasion Chance:
0%..+45%
*
Power Armor
power-left-arm
power-head
power-right-arm
power-left-leg
power-torso
power-right-leg
0..+40
*
Incoming Damage:
0.24200000000000005x..1x
*
Incoming Explosive Damage:
0.55x