Fallout 76
Character Build Planner & Calculator

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Pts left: 12
S
15
3
Heavy Gunner
Your non-explosive heavy guns now do +20% damage
lvl
30
3
Expert Heavy Gunner
Your non-explosive heavy guns now do +20% damage
lvl
40
3
Master Heavy Gunner
Your non-explosive heavy guns now do +20% damage
lvl
50
3
Blocker
Take 45% less damage from your opponents' melee attacks.
lvl
21
3
Lock and Load
Heavy guns reload 30% faster.
lvl
37
P
1
1
Refractor
Gain +10 Energy Resistance.
lvl
32
E
3
3
Fireproof
Take 45% less damage from explosions and flame attacks.
lvl
27
C
4
1
Strange in Numbers
Positive mutation effects are 25% stronger if teammates are mutated too.
lvl
42
3
Tenderizer
Make your target receive 10% more damage for 10 seconds after you attack.
lvl
46
I
8
3
Stabilized
In Power Armor, heavy guns gain excellent accuracy and ignore 45% armor.
lvl
36
5
Demolition Expert
Your explosives do +60% damage.
lvl
10
A
5
5
Adrenaline
Gain +10% (max 60%) damage for 30s per kill. Duration refreshes with kills.
lvl
49
L
8
2
Starched Genes
You will never mutate from Rads and Radaway will never cure mutations.
lvl
30
3
Class Freak
The negative effects of your mutations are reduced by 75%.
lvl
46
3
Bloody Mess
15% bonus damage means enemies may explode into a gory red paste.
lvl
42
Leveling Roadmap
Legendary Perks (0/6)
Legendary perks are available for high-level characters. See how Legendary perks can benefit your build and how many Perk Points you need to acquire.
Mutations
Speed Demon
Speed Demon
Movement speed +20%, faster reload +20%
+50% drain on hunger and thirst while moving
Marsupial
Marsupial
Carry weight +20, +jump height
INT -4
Healing Factor
Healing Factor
Health Regeneration +300%
Chem Effects -55%
Herd Mentality
Herd Mentality
All SPECIAL stats +2 when grouped
All SPECIAL stats -2 when solo
Egg Head
Egg Head
INT +6
STR -3, END -3
Carnivore
Carnivore
No disease from Meat and 2x bonus to Food from eating meat products.
Eating fruits, and vegetables does not satisfy hunger.
Addictions
Addictions don't provide any positive effect, but they affect Weapons and Armor with "Junkie's" legendary effect.
S
14..17
*
P
1..4
*
E
2..5
*
C
4..7
*
I
15..18
*
A
5..8
*
L
8..11
*
Max Ap:
110..140
*
Max Hp:
255..270
*
Carry Weight:
245..260
*
Xp:
+45%..+54%
*
Weapons
Armor
left-arm
torso
right-arm
underarmor
left-leg
backpack
right-leg
+10
Incoming Damage:
0.30250000000000005x..1x
*
Incoming Explosive Damage:
0.55x
Power Armor
power-left-arm
power-head
power-right-arm
power-left-leg
power-torso
power-right-leg
+10
Incoming Damage:
0.30250000000000005x..1x
*
Incoming Explosive Damage:
0.55x