Fallout 76
Character Build Planner & Calculator

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Pts left: 0
S
8
3
Traveling Pharmacy
Weights of all Chems (including Stimpacks) are reduced by 90%.
lvl
3
2
Bandolier
Ballistic weapon ammo weighs 90% less.
lvl
22
3
Pack Rat
The weight of all junk items is reduced by 75%.
lvl
7
P
15
3
Rifleman
Your non-automatic rifles now do +20% damage.
lvl
2
3
Expert Rifleman
Your non-automatic rifles now do +20% damage.
lvl
10
3
Master Rifleman
Your non-automatic rifles now do +20% damage.
lvl
35
3
Tank Killer
Your rifles and pistols ignore 36% armor and have a 9% chance to stagger.
lvl
30
3
Sniper
Gain improved control and hold your breath 75% longer while aiming scopes.
lvl
28
E
3
3
Cannibal
Eating Human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores even more Health and hunger.
lvl
15
C
1
1
Travel Agent
You pay 30% fewer Caps when Fast Traveling.
lvl
26
I
5
5
Gunsmith
Guns break 50% slower and you can craft Tier 5 guns. (Plans required)
lvl
11
A
15
3
Action Boy/Girl
Action Points regenerate 45% faster.
lvl
2
3
Thru-Hiker
Food and drink weights are reduced by 90%
lvl
7
3
Covert Operative
Your ranged sneak attacks deal 2.5x normal damage.
lvl
27
3
Sneak
You are 75% harder to detect while sneaking.
lvl
20
1
Escape Artist
Sneak to lose enemies, and running no longer affects stealth.
lvl
35
2
Ammosmith
Produce 80% more rounds when crafting ammunition.
lvl
34
L
9
3
Bloody Mess
15% bonus damage means enemies may explode into a gory red paste.
lvl
42
2
Starched Genes
You will never mutate from Rads and Radaway will never cure mutations.
lvl
30
3
Class Freak
The negative effects of your mutations are reduced by 75%.
lvl
46
1
Lucky Break
Slight chance your equipped armor will repair itself when struck.
lvl
24
Leveling Roadmap
Legendary Perks (0/6)
Legendary perks are available for high-level characters. See how Legendary perks can benefit your build and how many Perk Points you need to acquire.
Mutations
Mutations are semi-permanent modifiers that provide both positive and negative effects. They also affect Weapons and Armor with "Mutant's" legendary effect. The player can acquire a mutation by consuming a serum or randomly through radiation exposure.
Addictions
Addictions don't provide any positive effect, but they affect Weapons and Armor with "Junkie's" legendary effect.
S
8
P
15
E
3
C
1
I
5
A
15
L
9
Max Ap:
210
Max Hp:
260
Carry Weight:
190
Xp:
+15%
Weapons
Armor
left-arm
torso
right-arm
underarmor
left-leg
backpack
right-leg
Power Armor
power-left-arm
power-head
power-right-arm
power-left-leg
power-torso
power-right-leg