Magnetic Personality Fallout 76 Perk

C.
C.
Level 13
Gain 1 Charisma for each teammate, excluding yourself.
Cost: 1
Gain 2 Charisma for each teammate, excluding yourself.
Cost: 2

Effects

N&D's interpretation of datamined data.
C
+1
if one teammate
+2
if two teammates
+3
if three teammates
C
+2
if one teammate
+4
if two teammates
+6
if three teammates

Relative Rank Strength

How much value you get per invested perk point (relative to other ranks)

Pairing

The Magnetic Personality perk works well with these perks:
Not yet available for this perk card.