Fallout 76
Character Build Planner & Calculator

Stealth Commando build

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Pts left: 0
S
7
3
Traveling Pharmacy
Weights of all Chems (including Stimpacks) are reduced by 90%.
lvl
3
2
Sturdy Frame
Armor weighs 50% less than normal
lvl
13
2
Bandolier
Ballistic weapon ammo weighs 90% less.
lvl
22
P
15
3
Commando
Basic combat training means automatic rifles do +20% damage.
lvl
5
3
Expert Commando
Rigorous combat training means automatic rifles now do +20% damage.
lvl
20
3
Master Commando
Lifelong combat training means automatic rifles now do +20% damage.
lvl
40
1
Concentrated Fire
V.A.T.S. now targets limbs. Focus fire to gain accuracy and damage per shot.
lvl
2
3
Tank Killer
Your rifles and pistols ignore 36% armor and have a 9% chance to stagger.
lvl
30
2
Ground Pounder
Your rifles reload 20% faster and have even better hip fire accuracy.
lvl
18
1
Expert Picklock
Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.
lvl
19
1
Picklock
Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.
lvl
5
1
Master Picklock
Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.
lvl
40
E
1
1
Good Doggy
Eating dog food is now three times as beneficial.
lvl
8
C
7
4
Lone Wanderer
When adventuring alone, take 20% less damage and gain 30% AP regen.
lvl
4
3
Tenderizer
Make your target receive 10% more damage for 10 seconds after you attack.
lvl
46
3
Hard Bargain
Buying and selling prices at vendors are now much better.
lvl
7
1
Travel Agent
You pay 30% fewer Caps when Fast Traveling.
lvl
26
I
5
5
Gunsmith
Guns break 50% slower and you can craft Tier 5 guns. (Plans required)
lvl
11
1
Hacker
Gain +1 hacking skill, and terminal lock-out time is reduced.
lvl
4
1
Scrapper
Obtain more components when you scrap weapons and armor.
lvl
13
3
Armorer
Your crafted armor has improved durability.
lvl
15
1
Expert Hacker
Gain +1 hacking skill, and terminal lock-out time is reduced.
lvl
22
1
Master Hacker
Gain +1 hacking skill, and terminal lock-out time is reduced.
lvl
38
3
Fix it Good
You can repair armor and Power Armor to 200% of normal maximum condition.
lvl
27
3
Weapon Artisan
You can repair any weapon to 200% of normal maximum condition.
lvl
40
A
15
3
Sneak
You are 75% harder to detect while sneaking.
lvl
20
1
Escape Artist
Sneak to lose enemies, and running no longer affects stealth.
lvl
35
5
Adrenaline
Gain +10% (max 60%) damage for 30s per kill. Duration refreshes with kills.
lvl
49
3
Gun Fu
V.A.T.S. swaps target on kill with +10%, 20% then 30% damage to your next 3 targets.
lvl
50
3
Covert Operative
Your ranged sneak attacks deal 2.5x normal damage.
lvl
27
L
6
3
Bloody Mess
15% bonus damage means enemies may explode into a gory red paste.
lvl
42
3
Better Criticals
V.A.T.S. criticals now do +100% damage.
lvl
47
3
Pharma Farma
80% chance to find extra first aid Chems in chem containers.
lvl
2
3
Scrounger
80% chance to find extra ammo in ammo containers.
lvl
3
3
Class Freak
The negative effects of your mutations are reduced by 75%.
lvl
46
3
Super Duper
When you craft anything, there is a 30% chance you'll get double results!
lvl
50
2
Starched Genes
You will never mutate from Rads and Radaway will never cure mutations.
lvl
30
3
Cap Collector
You find 100% more bottle caps in caps stashes.
lvl
16
3
Tormentor
Your rifle attacks have a 15% chance of crippling a limb.
lvl
37
Leveling Roadmap
Legendary Perks (0/6)
Legendary perks are available for high-level characters. See how Legendary perks can benefit your build and how many Perk Points you need to acquire.
Mutations
Mutations are semi-permanent modifiers that provide both positive and negative effects. They also affect Weapons and Armor with "Mutant's" legendary effect. The player can acquire a mutation by consuming a serum or randomly through radiation exposure.
Addictions
Addictions don't provide any positive effect, but they affect Weapons and Armor with "Junkie's" legendary effect.
S
7
P
15
E
1
C
7..16
*
I
5
A
15
L
6
Max Ap:
210
Max Hp:
250
Carry Weight:
185
Xp:
+15%
Weapons
Armor
left-arm
torso
right-arm
underarmor
left-leg
backpack
right-leg
Incoming Damage:
0.8x..1x
*
Power Armor
power-left-arm
power-head
power-right-arm
power-left-leg
power-torso
power-right-leg
Incoming Damage:
0.8x..1x
*