Fallout 76
Character Build Planner & Calculator

Stealth Commando  build

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Pts left: 0
S
2
2
Bandolier
Ballistic weapon ammo weighs 90% less.
lvl
22
P
15
3
Concentrated Fire
V.A.T.S. targets limbs. Focus fire to gain high accuracy and damage per shot.
lvl
2
3
Commando
Basic combat training means automatic rifles do +20% damage.
lvl
5
3
Expert Commando
Rigorous combat training means automatic rifles now do +20% damage.
lvl
20
3
Tank Killer
Your rifles and pistols ignore 36% armor and have a 9% chance to stagger.
lvl
30
3
Master Commando
Lifelong combat training means automatic rifles now do +20% damage.
lvl
40
E
1
1 unused pt
Add perk card
C
3
3
Tenderizer
Make your target receive 10% more damage for 10 seconds after you attack.
lvl
46
I
5
5
Gunsmith
Guns break 50% slower and you can craft Tier 5 guns. (Plans required)
lvl
11
A
15
3
Action Boy/Girl
Action Points regenerate 45% faster.
lvl
2
3
Sneak
You are 75% harder to detect while sneaking.
lvl
20
3
Covert Operative
Your ranged sneak attacks deal 2.5x normal damage.
lvl
27
3
Adrenaline
Gain +8% (max 48%) damage for 30s per kill. Duration refreshes with kills.
lvl
49
3
Gun Fu
V.A.T.S. swaps target on kill with +10%, 20% then 30% damage to your next 3 targets.
lvl
50
L
15
1 unused pt
3
Psychopath
Every kill in V.A.T.S. has a 15% chance to refill your Critical Meter.
lvl
20
3
Four Leaf Clover
Each hit in V.A.T.S. has an excellent chance to fill your critical meter.
lvl
29
3
Grim Reaper's Sprint
Any kill in V.A.T.S. has a 35% chance to restore all Action Points.
lvl
33
3
Bloody Mess
15% bonus damage means enemies may explode into a gory red paste.
lvl
42
2
Better Criticals
V.A.T.S. criticals now do +75% damage.
lvl
47
Leveling Roadmap
Legendary Perks (2/6)
Follow Through
Ranged sneak damage increases damage to target by 30% for 60 seconds.
Legendary Luck
+1 LCK and +1 LCK Perk Points. Perk Points cap at 15.
lvl 100+
150 Perk Coins to rank up (~42 levels).
Mutations
Mutations are semi-permanent modifiers that provide both positive and negative effects. They also affect Weapons and Armor with "Mutant's" legendary effect. The player can acquire a mutation by consuming a serum or randomly through radiation exposure.
Addictions
Addictions don't provide any positive effect, but they affect Weapons and Armor with "Junkie's" legendary effect.
S
2
P
15
E
1
C
3
I
5
A
15
L
16
Max Ap:
210
Max Hp:
250
Carry Weight:
160
Xp:
+15%
Weapons
Armor
left-arm
torso
right-arm
underarmor
left-leg
backpack
right-leg
Power Armor
power-left-arm
power-head
power-right-arm
power-left-leg
power-torso
power-right-leg