While below 20% Health, gain 40 Damage Resist, 20% damage and 15% AP regen.
Avoid 30% of incoming damage at the cost of 30 Action Points per hit.
Gain +10% (max 60%) damage for 30s per kill. Duration refreshes with kills.
While below 30% health, gain a 45% chance to avoid damage. (No Power Armor)
15% bonus damage means enemies may explode into a gory red paste.
Legendary Perks (0/6)
Legendary perks are available for high-level characters. See how Legendary perks can benefit your build and how many Perk Points you need to acquire them.
Mutations are semi-permanent modifiers that provide both positive and negative effects. They also affect Weapons and Armor with "Mutant's" legendary effect. A mutation can be acquired by consuming a serum or randomly through radiation exposure.
Addictions don't provide any positive effect, but they affect Weapons and Armor with "Junkie's" legendary effect.