Fallout 76
My
build

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49 SPECIAL
points left
lvl
1
S
1
not enough 12 pts
lvl
35
3
Bear Arms
Heavy guns weigh 90% less.
lvl
31
2
Ordnance Express
Explosives weigh 90% less.
lvl
18
2
Scattershot
20% of the damage dealt to a limb is applied to all limbs on your target.
lvl
5
3
Easy Target
+75% ranged damage to crippled targets.
lvl
40
3
Shotgun Champ
+10% damage to crippled targets per projectile your weapon fires.
P
1
not enough 4 pts
lvl
5
3
Center Masochist
+75% ranged damage when attacking the torso.
lvl
37
2
Tormentor
You deal 20% more damage per crippled limb your target has.
E
1
1 pt unused
add endurance perks
C
1
1 pt unused
add charisma perks
I
1
not enough 12 pts
lvl
36
3
Stabilized
In Power Armor, heavy guns gain excellent accuracy and ignore 45% armor.
lvl
50
3
Power User
Fusion Core duration is now doubled.
lvl
10
3
Demolition Expert
Your explosives do +60% damage.
lvl
28
2
Batteries Included
Energy weapon ammo weighs 90% less.
lvl
40
2
Cryologist
Increase cryo damage based on your INT.
A
1
not enough 4 pts
lvl
49
2
Adrenaline
Gain +10% damage per kill while on a Kill Streak (Max 10).
lvl
35
3
Gunslinger Master
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
L
1
not enough 9 pts
lvl
38
1
Ricochet
Gain a chance to Deflect ranged attacks based on LCK.
lvl
46
3
Class Freak
The negative effects of your mutations are reduced by 75%.
lvl
44
3
Critical Savvy
Critical Hits now only consume 55% of your critical meter.
lvl
47
3
Better Criticals
V.A.T.S. criticals now do +100% damage.
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Legendary perks

Become available at level 50.
Total Perk Coins cost:
0
(~0 level-ups)
add legendary perks

Mutations and Addictions

+ mutations
+ addictions

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (290 / 290)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Caps: 0 / 40000
Under
construction
2
1
2
1
1
1
1
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
160
AP
70
HP
290
XP
+3%
Resistances
0
0
0
0
0
0
0
Evasion Chance
0

Weapons

Weapon
You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class.

Armor Sets

Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.