Heavy Gunner Human Raid
Buff I use
Black-Eyed Suzans Soothin / +25% damage
Sweet Mutfruit Tea or Blight Soup / +125% crit damage
Steeped Melon Blossom Chai / +5 AGILITY
Infused Soot Flower Tea / +50AP
Brain Bombs / +8 INTELLIGENCE
Company Tea / +25% AP Regen
Cranberry Relish / +25% XP
Pumpkin Pie / +100 Health
Big Guns Bobblehead / +20% Heavy Guns damaga
Tesla 9 Magazine / +100% Heavy Weapon crit damage
Overdrive for chem
Canned coffee as needed
Gain 9% damage per 30 ammo spent. 10 max stacks.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
Your Bullet Storm stack limit is doubled.
Weights of all Chems (including Stimpaks) are reduced by 90%.
Your weapons weigh 75% less.
Gain more carry weight based on your STR.
Focus fire to gain +3% accuracy and damage per shot.
Gain more VATS accuracy based on your PER.
Your ranged weapons ignore 40% armor.
Your weapons have 2% increased damage per AP cost.
+75% ranged damage when attacking the torso.
You deal 20% more damage per crippled limb your target has.
Gain more max HP per point in END.
Food and drink weights are reduced by 90%.
Increased Max AP based on END while not diseased.
You will never mutate from rads and RadAway will never cure mutations.
Armor provides 25% more protection. Double if wearing a matching set.
Each attack makes your target take increased damage.
Positive mutation effects are +25% stronger if teammates are mutated too.
Food in your inventory will spoil 90% slower.
Increase energy damage based on your INT.
Energy weapon ammo weighs 90% less.
Fusion Core duration is now doubled.
Action Points regenerate 45% faster.
Your ranged weapons do +12% weak spot damage.
Your Action Points regenerate faster when not over encumbered.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
+1% reload speed per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
V.A.T.S. swaps targets on kill with +30% damage to your next target.
Critical Hits now only consume 55% of your critical meter.
The negative effects of your mutations are reduced by 75%.
V.A.T.S. criticals now do +100% damage.
Heavy guns gain a 12% stagger chance and +75% limb damage.
Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.
Any kill in V.A.T.S. restores Action Points, based on your LCK.
Legendary perks
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
Ranged sneak damage increases damage to target by 40% for 10 seconds.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
Ranged sneak damage increases damage to target by 40% for 10 seconds.
Effects (8)
INT +6, STR -3, END -3
Critical Damage +60%, PER +4, STR -4
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
Carry weight +20, +jump height, INT -4
AG +4, Fall from heights more gradual, STR -4
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
-2 SPECIAL solo, +2 SPECIAL grouped
+5% DMG per kill while on a Kill Streak.
Stats
Some legendary effects and perks perform better under certain conditions.
construction
Weapons
10 sec
Armor Sets
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.