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Level 300+
s9
p15
e4
c6
i2
a10
l10

Ghoul Commando Raid
Fallout 76
Ghoul Commando Raid
build
by @Nobby
Published · Updated

Buffs I Use

Black-Eyed Suzans Soothin / +25% damage

Sweet Mutfruit Tea or Blight Soup / +125% crit damage

Steeped Melon Blossom Chai / +5 AGILITY

Infused Soot Flower Tea / +50AP

Brain Bombs / +8 INTELLIGENCE

Company Tea / +25% AP Regen

Cranberry Relish / +25% XP

Pumpkin Pie / +100 Health

Small-Gun Bobblehead / +20% Ballstic Guns damaga

Gun's and Bullets 3 Magazine / +100% Ballstic Gun crit damage

Overdrive

Canned Coffee/Toxic goo as needed

lvl
300+
S
9
+5
2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

2
Strong Back
lvl
26

Gain more carry weight based on your STR.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is doubled.

P
15
3
Concentrated Fire
lvl
2

Focus fire to gain +3% accuracy and damage per shot.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

2
Eye of the Hunter
lvl
85

Your vision grants you +25% accuracy in V.A.T.S. from a longer distance.

2
Down Ranger
lvl
2

You do +15% ranged damage to far enemies.

E
4
+5
2
LifeGiver
lvl
50

Gain more max HP per point in END.

3
Glowing Gut
lvl
80

Irradiated food and drink grant 300% more rads.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

C
6
3
United Ordeal
lvl
60

While in a team with another ghoul, you gain +3 to all S.P.E.C.I.A.L. stats.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

I
2
+5
2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

1
Curator
lvl
19

The benefits of bobbleheads and magazines last twice as long.

3
Science Monster
lvl
100

While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.

1
Scrapper
lvl
13

Obtain more components when you scrap weapons and armor.

A
10
+5
2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

2
Enforcer
lvl
30

Your small guns gain a 10% stagger chance and +50% limb damage.

3
Gunslinger
lvl
2

Your ranged weapons do +12% weak spot damage.

2
Jaguar Speed
lvl
60

You now sprint 20% faster when your Glow is high.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

L
10
+5
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

2
Faulty Spots
lvl
75

Weak point damage is increased by 15%.

3
Wild West Hands
lvl
65

36% chance to instantly reload your entire magazine when empty.

1
Glowing Criticals
lvl
100

When your Glow is high, Gain 20% bonus Critical damage in V.A.T.S.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Follow Through
lvl
50

Ranged sneak damage increases damage to target by 40% for 10 seconds.

Effects (8)

Egg Head

INT +6, STR -3, END -3

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

+ effects
8 mutations, 0 addictions

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Ghoul
In Regular Armor
HP: 100% (502.5 / 503)
Glow: 1000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
8
Kill Streak
0 / 10
Onslaught
0 / 11
Bullet Storm
0 / 20
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 0 / 40000
Under
construction
24
26
20
12
24
39
21
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
410
AP
449
HP
503
XP
+72%
Resistances
479
210
119
83
50
50
0
Evasion Chance
0

Weapons

Elder's Mark
submachine-gun
Quad
Rapid
V.A.T.S. Optimized
Pin-Pointer's
lvl 45
117
Fire Rate
97
shots per
10 sec
Automatic
Ammo
400Ultracite .45
Range
0
2345
4692
100%50%
AP Cost
9 (2%) 49.9 shots before AP is depleted
22.746
45904.32
-55%
Legendary effects
Quad
Ammo Capacity: +300%
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Prime Receiver
Damage to Scorched +65%
Short Light Barrel
Weight: +15%
Spread (hip-fire): -25%
Recoil Compensating Stock
Weight: +35%
Recoil: -15%
Spread (hip-fire): -25%
Large Drum
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Glow Sights
Weight: +5%
AP Cost: -20%

Armor Sets

 
479
 
210
 
119
 
83
 
50
 
50
A
 
+13
S
 
+4
E
 
+3
Carry Weight
 
+60
AP
 
-1
Incoming Damage
 
 when bounty lgnd armor lucid = 1
Incoming Damage
 
 when bounty lgnd armor lucid = 2
Incoming Damage
 
 when bounty lgnd armor lucid = 3
Incoming Damage
 
 when bounty lgnd armor lucid = 4
Incoming Damage
 
 when bounty lgnd armor lucid = 5
Set:
Secret Service
full (5 / 5)
Backpack
High Capacity
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+20
Secret Service Underarmor
Marine Style
Strength +4, Endurance +3, Agility +3
Treated Lining
Improved Strength and Endurance.
lvl 1
10
10
6
48
15
15
S
 
+4
E
 
+3
A
 
+3
Secret Service Chest Piece
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Jetpack
Max AP: -1
Weight: +25%
lvl 50
157
68
37
11
11
11
A
 
+2
AP
 
-1
Secret Service Left Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
78
33
19
6
6
6
A
 
+2
Carry Weight
 
+10
Secret Service Right Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
78
33
19
6
6
6
A
 
+2
Carry Weight
 
+10
Secret Service Left Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
78
33
19
6
6
6
A
 
+2
Carry Weight
 
+10
Secret Service Right Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
78
33
19
6
6
6
A
 
+2
Carry Weight
 
+10

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
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