Fallout 76
Explore & Loot Build
build

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lvl
50
S
7
lvl
7
2
Pack Rat
The weight of all junk items is reduced by 75%.
lvl
13
2
Sturdy Frame
Armor weighs 50% less than normal.
lvl
21
3
Blocker
Take 45% less damage from your opponents' melee attacks.
P
15
1 pt unused
lvl
2
3
Concentrated Fire
Focus fire to gain high accuracy and +3% damage per shot.
lvl
2
3
Down Ranger
You do +20% ranged damage to far enemies.
lvl
15
2
Scoped-up
Your scoped weapons have 50% more range when aiming.
lvl
35
3
Smart Shot
Deal +25% weak spot damage while aiming a scoped weapon.
lvl
30
3
Tank Killer
Your small guns ignore 36% armor and have a 9% chance to stagger.
E
3
not enough 1 pt
lvl
30
1
Starched Genes
You will never mutate from rads and RadAway will never cure mutations.
lvl
27
3
Fireproof
Take 45% less damage from explosions and flame attacks.
C
7
3 pts unused
lvl
46
2
Tenderizer
Each attack makes your target take increased damage.
lvl
4
2
Lone Wanderer
Gain Resistances and AP Regen based on your CHA while not on a team.
I
6
2 pts unused
lvl
11
3
Gunsmith
Guns break 50% slower.
lvl
13
1
Scrapper
Obtain more components when you scrap weapons and armor.
A
11
not enough 1 pt
lvl
2
3
Action Boy
Action Points regenerate 45% faster.
lvl
27
3
Covert Operative
Your ranged attacks do an additional 50% sneak attack damage.
lvl
35
1
Escape Artist
Sneak to lose enemies, and running no longer affects stealth.
lvl
49
2
Adrenaline
Gain +10% damage per kill while on a Kill Streak (Max 10).
lvl
20
3
Sneak
You are 75% harder to detect while sneaking.
L
7
2 pts unused
lvl
46
3
Class Freak
The negative effects of your mutations are reduced by 75%.
lvl
9
2
Good With Salt
Food in your inventory will spoil 90% slower.
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Legendary perks

Become available at level 50.
Total Perk Coins cost:
0
(~0 level-ups)
add legendary perks

Mutations and Addictions

+ mutations
+ addictions

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (300 / 300)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Caps: 0 / 40000
Under
construction
8
15
4
7
6
11
7
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
190
AP
170
HP
300
XP
+18%
Resistances
159
134
0
0
0
0
0
Evasion Chance
0

Weapons

Rifle
Under
construction
lvl 1
AP Cost
0
(0%)
Infinity
shots before AP is depleted
Ammo
0
Fire-rate
shots per 10sec
Semi-Auto
Range
100% damage
drop of to NaN% damage
Legendary effects
Modifications
Single shot
+ muzzle
Ballistic
Ballistic weapon.

Armor Sets

 
61
60
 
56
40
Set:
Combat Armor
partial (3/5)
add missing pieces
Add backpack
Marine Wetsuit
Prevents Damage and Disease from Waterborne Hazards.
Standard Lining
Weight: +10%
lvl 1
Urban Scout Armor Chest Piece
Standard
No Misc
lvl 50
 
60
 
40
Combat Armor Left Arm
Light Armor
Standard
No Misc
lvl 50
 
12
 
12
Combat Armor Right Arm
Light Armor
Standard
No Misc
lvl 50
 
12
 
12
Urban Scout Armor Left Leg
Standard
No Misc
lvl 50
 
25
 
20
Combat Armor Right Leg
Light Armor
Standard
No Misc
lvl 50
 
12
 
12

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.