Fallout 76
My
build

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lvl
50
S
6
lvl
2
3
Iron Fist
Your punching attacks now do +20% damage.
lvl
21
3
Blocker
Take 45% less damage from your opponents' melee attacks.
P
6
not enough 3 pts
lvl
2
3
Concentrated Fire
Focus fire to gain high accuracy and +3% damage per shot.
lvl
5
1
Center Masochist
+25% ranged damage when attacking the torso.
lvl
20
2
Fast Fighter
Your movement speed bonus is also applied to your reload speed.
lvl
40
3
Number Cruncher
Your weapons have 2% increased damage per AP cost.
E
5
1 pt unused
lvl
30
3
Ironclad
Armor provides 25% more protection. Double if wearing a matching set.
lvl
30
1
Starched Genes
You will never mutate from rads and RadAway will never cure mutations.
C
4
2 pts unused
lvl
4
2
Lone Wanderer
Gain Resistances and AP Regen based on your CHA while not on a team.
I
5
lvl
11
3
Gunsmith
Guns break 50% slower.
lvl
39
2
White Knight
Your armor breaks 40% slower and is cheaper to repair.
A
15
4 pts unused
lvl
2
3
Gunslinger
Your ranged weapons do +12% weak spot damage.
lvl
17
1
Evasive
Chance to Evade attacks based on AGI. (No Power Armor)
lvl
15
2
Gunslinger Expert
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
lvl
35
3
Gunslinger Master
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
lvl
49
2
Adrenaline
Gain +10% damage per kill while on a Kill Streak (Max 10).
L
15
2 pts unused
lvl
14
1
Luck of the Draw
Slight chance your weapon will repair itself when hitting an enemy.
lvl
33
3
Grim Reaper's Sprint
Any kill in V.A.T.S. has a 35% chance to restore all Action Points.
lvl
44
3
Critical Savvy
Critical Hits now only consume 55% of your critical meter.
lvl
46
3
Class Freak
The negative effects of your mutations are reduced by 75%.
lvl
42
3
Bloody Mess
15% bonus damage means enemies may explode into a gory red paste.
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Legendary perks

Become available at level 50.
Total Perk Coins cost:
0
(~0 level-ups)
add legendary perks

Mutations and Addictions

+ mutations
+ addictions

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (310 / 310)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Caps: 0 / 40000
Under
construction
7
6
6
4
5
15
15
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
185
AP
210
HP
310
XP
+15%
Resistances
24
24
0
0
0
0
0
Evasion Chance
0.06

Weapons

Weapon
You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class.

Armor Sets

Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.