Fallout 76My build
Fallout 76
My
 build49 SPECIAL
points left
points left
lvl
1
S
1
 not enough 1 pt
lvl
21
2
Blocker
Take 30% less damage from your opponents' melee attacks.
P
1
 not enough 12 pts
lvl
5
3
Center Masochist
+75% ranged damage when attacking the torso.
lvl
20
2
Fast Fighter
Gain 50% of your bonus movement speed as reload speed.
lvl
40
3
Number Cruncher
Your weapons have 2% increased damage per AP cost.
lvl
30
2
Tank Killer
Your ranged weapons ignore 40% armor.
lvl
2
1
Concentrated Fire
Focus fire to gain +1% accuracy and damage per shot.
lvl
20
2
Awareness
Gain more VATS accuracy based on your PER.
E
1
 not enough 2 pts
lvl
38
1
Radicool
The greater your Rads, the greater your Strength (max +5 STR)!
lvl
27
2
Fireproof
Take 30% less damage from explosions and flame attacks.
C
1
 not enough 2 pts
lvl
46
2
Tenderizer
Each attack makes your target take increased damage.
lvl
40
1
Suppressor
Reduce your target's damage output by 10% for 2 seconds after you attack.
I
1
 not enough 7 pts
lvl
46
2
Nerd Rage!
While your Health is low, gain increased damage and AP regen.
lvl
10
3
Demolition Expert
Your explosives do +60% damage.
lvl
11
3
Gunsmith
Guns break 50% slower.
A
1
 not enough 11 pts
lvl
27
3
Covert Operative
Your ranged attacks do an additional 50% sneak attack damage.
lvl
20
2
Sneak
You are 50% harder to detect while sneaking.
lvl
50
2
Gun Fu
V.A.T.S. swaps targets on kill with +60% damage up to 2 targets.
lvl
49
2
Adrenaline
Gain +10% damage per kill while on a Kill Streak (Max 10).
lvl
35
3
Gunslinger Master
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
L
1
 not enough 14 pts
lvl
42
1
Bloody Mess
Bleeding enemies you kill have a chance to explode based on your LCK.
lvl
5
1
Serendipity
While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)
lvl
44
3
Critical Savvy
Critical Hits now only consume 55% of your critical meter.
lvl
47
3
Better Criticals
V.A.T.S. criticals now do +100% damage.
lvl
38
1
Ricochet
Gain a chance to Deflect ranged attacks based on LCK.
lvl
20
2
Psychopath
Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.
lvl
46
3
Class Freak
The negative effects of your mutations are reduced by 75%.
lvl
65
Wild West Hands
12% chance to instantly reload your entire magazine when empty.
Show leveling chart
Legendary perks
Become available at level 50.
 Total Perk Coins cost:  (~0 level-ups) 
0
Mutations and Addictions
Stats
 Character state switchboard 
 This panel alows you to manage your character's state. 
Some legendary effects and perks perform better under certain conditions.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
 HP: 100% (290 / 290) 
 Rads:  0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Caps: 0 / 40000
 Under
construction
construction
2
1
2
1
1
1
1
S. 
P. 
E. 
C. 
I. 
A. 
L. 
 Derived stats 
Carry Weight
160
AP
70
HP
290
XP
+3%
 Resistances 
0
0
0
0
0
0
0
Evasion Chance
0
Weapons
Weapon
 You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class. 
Armor Sets
Armor set
 An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
Power Armor Sets
Armor set
 You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
You can have several power armor sets and switch between them to see how they affect your stats.