Fallout 76
My
build

49 SPECIAL
points left
lvl
1
S
1
1 pt unused
add strength perks
P
1
not enough 9 pts
lvl
2
3
Hat Trick
Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.
lvl
35
2
Grenadier
Your explosives detonate with twice the radius.
lvl
37
2
Tormentor
You deal 20% more damage per crippled limb your target has.
lvl
40
3
Number Cruncher
Your weapons have 2% increased damage per AP cost.
lvl
30
2
Tank Killer
Your ranged weapons ignore 40% armor.
lvl
6
2
Bow Before Me
Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.
lvl
35
3
Master Archer
Arrows and thrown melee weapons pierce targets.
E
1
not enough 10 pts
lvl
15
1
Cannibal
Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.
lvl
11
1
Bloodsucker
Bloodpacks and Cannibal now satisfy thirst, no longer irradiate, and heal twice as much.
lvl
27
3
Fireproof
Take 45% less damage from explosions and flame attacks.
lvl
12
2
Rejuvenated
Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.
lvl
30
3
Ironclad
Armor provides 25% more protection. Double if wearing a matching set.
lvl
30
1
Starched Genes
You will never mutate from rads and RadAway will never cure mutations.
C
1
not enough 3 pts
lvl
46
2
Tenderizer
Each attack makes your target take increased damage.
lvl
42
1
Strange In Numbers
Positive mutation effects are +25% stronger if teammates are mutated too.
lvl
2
1
Inspirational
Gain more XP while on a team based on your CHA.
I
1
not enough 2 pts
lvl
10
3
Demolition Expert
Your explosives do +60% damage.
A
1
not enough 8 pts
lvl
35
1
Escape Artist
Sneak to lose enemies, and running no longer affects stealth.
lvl
27
3
Covert Operative
Your ranged attacks do an additional 50% sneak attack damage.
lvl
15
2
Ninja
Bows, throwing, and melee weapons do +100% sneak attack damage.
lvl
2
3
Action Boy
Action Points regenerate 45% faster.
lvl
40
3
Guerrilla Master
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
lvl
20
2
Guerrilla Expert
+1% reload speed per Onslaught stack, +3 max stacks.
lvl
15
2
Gunslinger Expert
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
L
1
not enough 9 pts
lvl
47
3
Better Criticals
V.A.T.S. criticals now do +100% damage.
lvl
44
3
Critical Savvy
Critical Hits now only consume 55% of your critical meter.
lvl
42
1
Bloody Mess
Bleeding enemies you kill have a chance to explode based on your LCK.
lvl
46
3
Class Freak
The negative effects of your mutations are reduced by 75%.
Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
0
(~0 level-ups)
add legendary perks

Mutations and Addictions

+ mutations
+ addictions

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (290 / 290)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Caps: 0 / 40000
Under
construction
2
1
2
1
1
1
1
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
160
AP
70
HP
290
XP
+3%
Resistances
0
0
0
0
0
0
0
Evasion Chance
0

Weapons

Weapon
You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class.

Armor Sets

Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
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