Fallout 76My build
points left
20% of the damage dealt to a limb is applied to all limbs on your target.
+75% ranged damage to crippled targets.
Your weapons have 2% increased damage per AP cost.
You deal 20% more damage per crippled limb your target has.
Your small guns have 45% better accuracy and spread.
Deal +10% damage for each impairment your target has.
Your small guns reload 30% faster and have 30% more hip fire accuracy.
Your ranged weapons ignore 40% armor.
Increased Max AP based on END while not diseased.
Increased Elemental Resistances based on END while not diseased.
Gain Limb Damage Reduction based on your END.
Take 45% less damage from explosions.
Gain more max HP per point in END.
You gain increased benefits from being Well Fed or Hydrated.
Positive mutation effects are +25% stronger if teammates are mutated too.
Guns break 50% slower.
+1% reload speed per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
Your ranged weapons do +12% weak spot damage.
Gain +10% damage per kill while on a Kill Streak (Max 10).
Gain a chance to Deflect ranged attacks based on LCK.
Critical Hits now only consume 55% of your critical meter.
The negative effects of your mutations are reduced by 75%.
V.A.T.S. criticals now do +100% damage.
Legendary perks
Effects
Stats
Some legendary effects and perks perform better under certain conditions.
construction
Weapons
construction
Armor Sets
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
Power Armor Sets
You can have several power armor sets and switch between them to see how they affect your stats.