Fallout 76
Vats Crit Sniper
build

49 SPECIAL
points left
lvl
1
S
1
not enough 1 pt
2
Strong Back
lvl
26
Gain more carry weight based on your STR.
P
1
not enough 12 pts
3
Concentrated Fire
lvl
2
Focus fire to gain +3% accuracy and damage per shot.
2
Tank Killer
lvl
30
Your ranged weapons ignore 40% armor.
3
Down Ranger
lvl
2
You do +20% ranged damage to far enemies.
3
Smart Shot
lvl
35
Deal +25% weak spot damage while aiming a scoped weapon.
2
Scoped-up
lvl
15
Your scoped weapons have 50% more range when aiming.
E
1
not enough 1 pt
2
LifeGiver
lvl
50
Gain more max HP per point in END.
C
1
not enough 1 pt
2
Tenderizer
lvl
46
Each attack makes your target take increased damage.
I
1
1
First Aid
lvl
2
Stimpaks restore more HP based on your INT.
A
1
not enough 11 pts
3
Gun Fu
lvl
50
V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.
2
Adrenaline
lvl
49
Gain +10% damage per kill while on a Kill Streak (Max 10).
1
Covert Operative
lvl
27
Your ranged attacks do an additional 15% sneak attack damage.
3
Secret Agent
lvl
47
Stealth Boys last four times as long!
1
Escape Artist
lvl
35
Sneak to lose enemies, and running no longer affects stealth.
2
Sneak
lvl
20
You are 50% harder to detect while sneaking.
L
1
not enough 10 pts
2
Psychopath
lvl
20
Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.
1
Four Leaf Clover
lvl
29
Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.
2
Grim Reaper's Sprint
lvl
33
Any kill in V.A.T.S. restores Action Points, based on your LCK.
3
Critical Savvy
lvl
44
Critical Hits now only consume 55% of your critical meter.
3
Better Criticals
lvl
47
V.A.T.S. criticals now do +100% damage.
Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
0
(~0 level-ups)
add legendary perks

Effects

+ effects

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (307.857 / 308)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Caps: 0 / 40000
Under
construction
2
1
2
1
1
1
1
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
172
AP
70
HP
308
XP
+3%
Resistances
0
0
0
0
0
0
0
Evasion Chance
0

Weapons

Weapon
You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class.

Armor Sets

Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
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