Fallout 76VATS/Crit/Sneak basic build
Fallout 76
VATS/Crit/Sneak basic
build49 SPECIAL
points left
points left
lvl
1
S
1
1 pt unused
add strength perks
P
1
not enough 12 pts
3
Concentrated Fire
lvl
2
Focus fire to gain +3% accuracy and damage per shot.
2
Scoped-up
lvl
15
Your scoped weapons have 50% more range when aiming.
2
Tank Killer
lvl
30
Your ranged weapons ignore 40% armor.
3
Smart Shot
lvl
35
Deal +25% weak spot damage while aiming a scoped weapon.
3
Down Ranger
lvl
2
You do +20% ranged damage to far enemies.
E
1
1
Starched Genes
lvl
30
You will never mutate from rads and RadAway will never cure mutations.
C
1
not enough 5 pts
1
Revenant
lvl
32
Players you revive have +25% damage for 2 min.
3
Suppressor
lvl
40
Reduce your target's damage output by 30% for 2 seconds after you attack.
2
Tenderizer
lvl
46
Each attack makes your target take increased damage.
I
1
1 pt unused
add intelligence perks
A
1
not enough 6 pts
3
Covert Operative
lvl
27
Your ranged attacks do an additional 50% sneak attack damage.
3
Sneak
lvl
20
You are 75% harder to detect while sneaking.
1
Escape Artist
lvl
35
Sneak to lose enemies, and running no longer affects stealth.
3
Action Boy
lvl
2
Action Points regenerate 45% faster.
L
1
not enough 6 pts
1
Bloody Mess
lvl
42
Bleeding enemies you kill have a chance to explode based on your LCK.
3
Critical Savvy
lvl
44
Critical Hits now only consume 55% of your critical meter.
3
Better Criticals
lvl
47
V.A.T.S. criticals now do +100% damage.
2
Grim Reaper's Sprint
lvl
33
Any kill in V.A.T.S. restores Action Points, based on your LCK.
Show leveling chart
Legendary perks
Become available at level 50.
Total Perk Coins cost: (~0 level-ups)
0
add legendary perks
Effects
+ effects
Stats
Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (290 / 290)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Caps: 0 / 40000
Under
construction
construction
2
1
2
1
1
1
1
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
160
AP
70
HP
290
XP
+3%
Resistances
0
0
0
0
0
0
0
Evasion Chance
0
Weapons
Weapon
You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class.
Armor Sets
Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
Power Armor Sets
Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
You can have several power armor sets and switch between them to see how they affect your stats.