Fallout 76Rifleman Build build
Fallout 76
Rifleman Build
 build49 SPECIAL
points left
points left
lvl
1
S
1
 not enough 2 pts
lvl
7
1
Pack Rat
The weight of all junk items is reduced by 50%.
lvl
3
2
Traveling Pharmacy
Weights of all Chems (including Stimpaks) are reduced by 90%.
P
1
 not enough 10 pts
lvl
2
3
Down Ranger
You do +20% ranged damage to far enemies.
lvl
15
2
Scoped-up
Your scoped weapons have 50% more range when aiming.
lvl
35
3
Smart Shot
Deal +25% weak spot damage while aiming a scoped weapon.
lvl
30
2
Tank Killer
Your ranged weapons ignore 40% armor.
lvl
2
1
Concentrated Fire
Focus fire to gain +1% accuracy and damage per shot.
E
1
 not enough 3 pts
lvl
30
3
Ironclad
Armor provides 25% more protection. Double if wearing a matching set.
lvl
8
1
Good Doggy
Eating dog food is now three times as beneficial.
C
1
 not enough 1 pt
lvl
26
1
Travel Agent
You can Fast Travel while over encumbered at an increased cost.
lvl
2
1
Inspirational
Gain more XP while on a team based on your CHA.
I
1
 not enough 5 pts
lvl
11
3
Gunsmith
Guns break 50% slower.
lvl
40
3
Weapon Artisan
You can repair any weapon to 200% of normal maximum condition.
A
1
 not enough 10 pts
lvl
2
3
Action Boy
Action Points regenerate 45% faster.
lvl
50
3
Gun Fu
V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.
lvl
49
2
Adrenaline
Gain +10% damage per kill while on a Kill Streak (Max 10).
lvl
13
3
Marathoner
Sprinting consumes 40% fewer Action Points. (No Power Armor)
L
1
 not enough 8 pts
lvl
42
1
Bloody Mess
Bleeding enemies you kill have a chance to explode based on your LCK.
lvl
33
2
Grim Reaper's Sprint
Any kill in V.A.T.S. restores Action Points, based on your LCK.
lvl
44
3
Critical Savvy
Critical Hits now only consume 55% of your critical meter.
lvl
47
3
Better Criticals
V.A.T.S. criticals now do +100% damage.
Show leveling chart
Legendary perks
Become available at level 50.
 Total Perk Coins cost:  (~0 level-ups) 
0
Mutations and Addictions
Stats
 Character state switchboard 
 This panel alows you to manage your character's state. 
Some legendary effects and perks perform better under certain conditions.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
 HP: 100% (290 / 290) 
 Rads:  0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Caps: 0 / 40000
 Under
construction
construction
2
1
2
1
1
1
1
S. 
P. 
E. 
C. 
I. 
A. 
L. 
 Derived stats 
Carry Weight
160
AP
70
HP
290
XP
+3%
 Resistances 
0
0
0
0
0
0
0
Evasion Chance
0
Weapons
Weapon
 You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class. 
Armor Sets
Armor set
 An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
Power Armor Sets
Armor set
 You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
You can have several power armor sets and switch between them to see how they affect your stats.