Fallout 76Melee 1-handed build
Fallout 76
Melee 1-handed
build49 SPECIAL
points left
points left
lvl
1
S
1
not enough 12 pts
1
Natural Stance
lvl
15
While equipping a melee weapon, reduce Incoming Stagger by 25%.
1
Blood Luster
lvl
35
Your bleed effects have 35% more damage and 25% less duration.
1
Barbarian
lvl
14
Gain Damage Resistance based on your STR. Doubled when not wearing armor.
3
Blocker
lvl
21
Block 25% more damage from your opponents' melee attacks.
3
Incisor
lvl
34
Your Melee and Fists weapons ignore 75% of your target's armor.
3
Martial Artist
lvl
16
Your melee weapons weigh 60% less, and you can swing them 30% faster.
1
Wound Salter
lvl
2
+10% damage against bleeding targets.
P
1
not enough 2 pts
3
Glow Sight
lvl
33
Deal +60% damage to Glowing Enemies.
E
1
not enough 4 pts
1
Vaccinated
lvl
16
Increased Disease Resistance based on END.
3
Ironclad
lvl
30
Armor provides 25% more protection. Double if wearing a matching set.
1
Starched Genes
lvl
30
You will never mutate from rads and RadAway will never cure mutations.
C
1
not enough 1 pt
2
Lone Wanderer
lvl
4
Gain Resistances and AP Regen based on your CHA while not on a team.
I
1
not enough 6 pts
1
First Aid
lvl
2
Stimpaks restore more HP based on your INT.
3
Makeshift Warrior
lvl
9
Melee weapons break 80% slower.
3
White Knight
lvl
39
Your armor breaks 60% slower and is cheaper to repair.
A
1
not enough 1 pt
2
Adrenaline
lvl
49
Gain +10% damage per kill while on a Kill Streak (Max 10).
L
1
not enough 6 pts
3
Luck of the Draw
lvl
14
Chance your weapon will greatly repair itself when hitting an enemy.
3
Class Freak
lvl
46
The negative effects of your mutations are reduced by 75%.
1
Bloody Mess
lvl
42
Bleeding enemies you kill have a chance to explode based on your LCK.
Show leveling chart
Legendary perks
Become available at level 50.
Total Perk Coins cost: (~0 level-ups)
0
add legendary perks
Effects
+ effects
Stats
Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (290 / 290)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Caps: 0 / 40000
Under
construction
construction
2
1
2
1
1
1
1
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
160
AP
70
HP
290
XP
+3%
Resistances
31
10
0
0
0
0
5
Evasion Chance
0
Weapons
Weapon
You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class.
Armor Sets
Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
Power Armor Sets
Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
You can have several power armor sets and switch between them to see how they affect your stats.