Fallout 76
Juggernaut
build

49 SPECIAL
points left
lvl
1
S
1
not enough 9 pts
2
Lock and Load
lvl
37
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
2
Tightly Wound
lvl
40
Weapons spin up 60% faster.
3
Bringing the Big Guns
lvl
50
Your Bullet Storm stack limit is doubled.
3
Bullet Storm
lvl
30
Gain 9% damage per 30 ammo spent. 10 max stacks.
P
1
1 pt unused
add perception perks
E
1
not enough 3 pts
3
Bullet Shield
lvl
39
Gain 15% Deflect chance for 6 sec when firing a heavy gun.
1
Adamantium Skeleton
lvl
21
Gain Limb Damage Reduction based on your END.
C
1
not enough 10 pts
1
Revenant
lvl
32
Players you revive have +25% damage for 2 min.
1
Bodyguards
lvl
5
Gain Damage & Energy Resistance based on your CHA and number of teammates.
2
Magnetic Personality
lvl
13
Gain 2 Charisma for each teammate, excluding yourself.
2
Squad Maneuvers
lvl
37
Run 20% faster when part of a team.
3
Suppressor
lvl
40
Reduce your target's damage output by 30% for 2 seconds after you attack.
2
Tenderizer
lvl
46
Each attack makes your target take increased damage.
I
1
not enough 7 pts
1
First Aid
lvl
2
Stimpaks restore more HP based on your INT.
2
Batteries Included
lvl
28
Energy weapon ammo weighs 90% less.
3
Power User
lvl
50
Fusion Core duration is now doubled.
2
Stabilized
lvl
36
Big guns gain 30% accuracy. Double in Power Armor.
A
1
not enough 4 pts
3
Born Survivor
lvl
3
Falling below 40% health will automatically use a Stimpak, once every 20s.
2
Adrenaline
lvl
49
Gain +10% damage per kill while on a Kill Streak (Max 10).
L
1
not enough 3 pts
3
One Gun Army
lvl
31
Heavy guns gain a 12% stagger chance and +75% limb damage.
1
Bloody Mess
lvl
42
Bleeding enemies you kill have a chance to explode based on your LCK.
Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
0
(~0 level-ups)
add legendary perks

Effects

+ effects

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (290 / 290)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Caps: 0 / 40000
Under
construction
2
1
2
1
1
1
1
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
160
AP
70
HP
290
XP
+3%
Resistances
0
0
0
0
0
0
0
Evasion Chance
0

Weapons

Weapon
You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class.

Armor Sets

Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
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