Fallout 76Enclave/1000 build
Fallout 76
Enclave/1000
build49 SPECIAL
points left
points left
lvl
1
S
1
not enough 12 pts
2
Lock and Load
lvl
37
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
2
Tightly Wound
lvl
40
Weapons spin up 60% faster.
3
Bringing the Big Guns
lvl
50
Your Bullet Storm stack limit is doubled.
3
Bullet Storm
lvl
30
Gain 9% damage per 30 ammo spent. 10 max stacks.
3
Portable Power
lvl
24
+30% movement speed while wearing Power Armor.
P
1
not enough 1 pt
2
Refractor
lvl
32
Gain Energy Resistance based on your PER.
E
1
not enough 4 pts
2
LifeGiver
lvl
50
Gain more max HP per point in END.
3
Bullet Shield
lvl
39
Gain 15% Deflect chance for 6 sec when firing a heavy gun.
C
1
not enough 1 pt
2
Lone Wanderer
lvl
4
Gain Resistances and AP Regen based on your CHA while not on a team.
I
1
not enough 7 pts
3
Power User
lvl
50
Fusion Core duration is now doubled.
3
Power Patcher
lvl
44
Your Power Armor breaks 60% slower and is cheaper to repair.
2
Stabilized
lvl
36
Big guns gain 30% accuracy. Double in Power Armor.
A
1
not enough 5 pts
3
Action Boy
lvl
2
Action Points regenerate 45% faster.
3
Marathoner
lvl
13
Sprinting consumes 40% fewer Action Points. (No Power Armor)
L
1
not enough 11 pts
3
Mysterious Savior
lvl
49
The Mysterious Savior will regularly appear to revive you when downed.
3
One Gun Army
lvl
31
Heavy guns gain a 12% stagger chance and +75% limb damage.
3
Lucky Break
lvl
24
Chance your equipped armor will greatly repair itself when struck.
3
Luck of the Draw
lvl
14
Chance your weapon will greatly repair itself when hitting an enemy.
Show leveling chart
Legendary perks
Become available at level 50.
Total Perk Coins cost: (~0 level-ups)
0
add legendary perks
Effects
+ effects
Stats
Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (307.857 / 308)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Caps: 0 / 40000
Under
construction
construction
2
1
2
1
1
1
1
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
160
AP
70
HP
308
XP
+3%
Resistances
10
28
0
0
0
0
0
Evasion Chance
0
Weapons
Weapon
You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class.
Armor Sets
Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
Power Armor Sets
Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
You can have several power armor sets and switch between them to see how they affect your stats.