Fallout 76
Big Iron! Ranger
build

49 SPECIAL
points left
lvl
1
S
1
not enough 1 pt
2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

P
1
not enough 7 pts
3
Smart Shot
lvl
35

Deal +25% weak spot damage while aiming a scoped weapon.

2
Scoped-up
lvl
15

Your scoped weapons have 50% more range when aiming.

3
Down Ranger
lvl
2

You do +20% ranged damage to far enemies.

E
1
not enough 4 pts
2
Professional Drinker
lvl
39

There's no chance you'll get addicted to alcohol.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

C
1
not enough 2 pts
2
Lone Wanderer
lvl
4

Gain Resistances and AP Regen based on your CHA while not on a team.

1
Quack Surgeon
lvl
22

Revive other players with liquor!

I
1
not enough 2 pts
3
Gunsmith
lvl
11

Guns break 50% slower.

A
1
not enough 13 pts
3
Gunslinger
lvl
2

Your ranged weapons do +12% weak spot damage.

3
Gunslinger Master
lvl
35

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

3
Modern Renegade
lvl
18

Small guns gain +30% hip fire accuracy and +75% limb damage.

3
Gun Fu
lvl
50

V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.

L
1
not enough 6 pts
3
Luck of the Draw
lvl
14

Chance your weapon will greatly repair itself when hitting an enemy.

1
Bloody Mess
lvl
42

Bleeding enemies you kill have a chance to explode based on your LCK.

3
Quick Hands
lvl
40

Gain a 18% chance to instantly reload when your clip is empty.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
0
(~0 level-ups)
add legendary perks

Effects

+ effects

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (290 / 290)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Caps: 0 / 40000
Under
construction
2
1
2
1
1
1
1
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
160
AP
70
HP
290
XP
+3%
Resistances
10
10
0
0
0
0
0
Evasion Chance
0

Weapons

Weapon
You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class.

Armor Sets

Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
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