Fallout 76
Plasma caster PA vats cr
build

49 SPECIAL
points left
lvl
200+
S
1
not enough 10 pts
3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

2
Tightly Wound
lvl
40

Weapons spin up 60% faster.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is doubled.

1
Bear Arms
lvl
35

Each stack of Bullet Storm increases your bash damage by 5%.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

P
1
not enough 2 pts
3
Concentrated Fire
lvl
2

Focus fire to gain +3% accuracy and damage per shot.

E
1
not enough 3 pts
1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

3
Hardy
lvl
27

Take 45% less damage from explosions.

C
1
not enough 3 pts
1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

I
1
not enough 6 pts
3
Gunsmith
lvl
11

Guns break 50% slower.

2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

A
1
+3
not enough 4 pts
2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Gun Fu
lvl
50

V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.

3
Action Boy
lvl
2

Action Points regenerate 45% faster.

L
1
+3
not enough 6 pts
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

1
Bloody Mess
lvl
42

Bleeding enemies you kill have a chance to explode based on your LCK.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
400
(~111 level-ups)
Legendary Agility
lvl
50

+3 AGI and +3 AGI Perk Points. Perk Points cap at 15.

Funky Duds
lvl
50

+100 Poison Damage Resist when wearing a matching set of armor.

Master Infiltrator
lvl
50

Auto-unlock skill 0 terminals and locks.+3 Lockpick and Hacking skills.

Electric Absorption
lvl
50

13% chance energy damage will recharge your power armor's fusion core and restore health.

Legendary Luck
lvl
50

+3 LCK and +3 LCK Perk Points. Perk Points cap at 15.

Effects

+ effects

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (290 / 290)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Caps: 0 / 40000
Under
construction
2
1
2
1
1
4
4
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
160
AP
100
HP
290
XP
+3%
Resistances
0
0
0
0
0
0
0
Evasion Chance
0

Weapons

Weapon
You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class.

Armor Sets

Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
Share