Fallout 4
Character Build Planner & Calculator

My build

lvl
50
21 SPECIAL
points left
210
HP:
235
AP:
70
XP:
Settlement size:
12
VATS Accuracy:
Crit Meter per hit:
S.
1
Iron Fist
Channel your chi to unleash devastating fury! Punching attacks do 20% more damage to your opponent.
9
18
31
46
Big Leagues
Swing for the fences! Do 20% more melee weapon damage.
7
15
27
42
Armorer
Protect yourself from the dangers of the Wasteland with access to base level and Rank 1 armor mods.
13
25
39
Blacksmith
Fire up the forge and gain access to base level and Rank 1 melee weapon mods.
16
29
Heavy Gunner
Thanks to practice and conditioning, heavy guns do 20% more damage.
11
21
35
47
Strong Back
What are you, part pack mule? Gain +25 to carry weight.
10
20
30
40
Steady Aim
Stay on target! Hip-fire accuracy is improved when firing any gun.
28
49
Basher
Get up close and personal! Gun bashing does 25% more damage.
5
14
26
Rooted
You're part tree! While standing still, you gain +25 Damage Resistance and your melee and unarmed attacks deal 25% more damage.
22
43
Pain Train
Choo Choo! All aboard! While wearing Power Armor,sprinting into enemies hurts and staggers them. (Robots and oversized enemies are immune to the stagger.)
24
50
P.
2
Pickpocket
Your quick hands and sticky fingers make picking pockets 25% easier.
6
17
30
Rifleman
Attacks with non-automatic rifles do double damage and ignore 30% of a target's armor. They also have a slightly higher chance of crippling a limb.
9
18
31
46
Awareness
To defeat your enemies, know their weaknesses! You can view a target's specific damage resistances in V.A.T.S.
14
Locksmith
Your nimble fingers allow you to pick advanced locks.
7
18
41
Demolition Expert
The bigger the boom, the better! Your explosives do 25% more damage, and you can craft explosives at any chemistry station.
10
22
34
Night Person
You are a creature of the night! Gain +2 to Intelligence and Perception between the hours of 6:00 p.m. and 6:00 a.m.
25
37
Refractor
You must be part mirror! Instantly gain +10 Energy Resistance.
11
21
35
42
Sniper
Non-automatic, scoped rifles have a chance (15%) of knocking down your target.
13
26
Penetrator
There's no place to hide! In V.A.T.S you can target an enemy's body parts that are blocked by cover, with a decrease in accuracy.
28
Concentrated Fire
Stay Focused! In V.A.T.S every attack on the same body part gains +10% accuracy.
26
50
E.
1
Toughness
If nothing else, you can take a beating! Instantly gain +10 Damage Resistance
9
18
31
46
Lead Belly
Your digestive tract has adjusted to the weirdness of the Wasteland! Take less radiation from eating or drinking.
6
17
Lifegiver
You embody wellness! Instantly gain +20 maximum Health.
8
20
Chem Resistant
All the rush without the hassle! You're 50% less likely to get addicted when consuming Chems.
22
Aquaboy / Aquagirl
Water is your ally. You no longer take radiation damage from swimming, and can breathe underwater.
21
Rad Resistant
Exposure to the Wasteland has made you more resilient, instantly granting +10 Radiation Resistance.
13
26
35
Adamantium Skeleton
Your skeleton has been infused with indestructible metal, reducing limb damage by 30%.
13
26
Cannibal
Feast on mortal flesh to heal your wounds! Eating human corpses restores Health.
19
38
Ghoulish
Sure, you're still human - on the outside! Radiation now regenerates your lost Health.
24
48
50
Solar Powered
Catch some rays! Gain +2 to Strength and Endurance between the hours of 6:00a.m. and 6:00p.m.
27
50
C.
2
Cap Collector
You've mastered the art of the deal! Buying and selling prices at vendors are better.
20
41
Lady Killer / Black Widow
You're charming... and dangerous. Men/Women suffer +5% damage in combat, and are easier to persuade in dialogue.
7
22
Lone Wanderer
When adventuring without a companion, you have 25 more action points.
17
40
50
Attack Dog
Your faithful canine companion can hold an enemy, giving you a greater chance to hit them in V.A.T.S.
9
25
31
Animal Friend
Commune with beasts! With your gun, aim at any animal below your level and gain a chance to pacify it.
12
28
Local Leader
As the ruler everyone turns to, you are able to establish supply lines between your workshop settlements.
14
Party Boy/Girl
Nobody has a good time like you! There's no chance you'll get addicted to alcohol.
15
37
Inspirational
Because you lead by example, your companion does more damage in combat, and cannot hurt you.
19
43
Wasteland Whisperer
Master the post-apocalypse! With your gun, aim at any Wasteland creature below your level and gain a chance to pacify it.
21
49
Intimidation
Time to show everyone who's boss! With your gun, aim at any human opponent below your level and gain a chance to pacify them.
23
50
I.
1
V.A.N.S.
Let Vault-Tec guide you! The path to your closest quest target is displayed in V.A.T.S.
36
Medic
Is there a doctor in the house? Stimpaks restore 40% of lost Health, and RadAway removes 40% of radiation.
18
30
49
Gun Nut
You gain access to base level and Rank 1 gun mods.
13
25
39
Hacker
Knowledge of cutting-edge computer encryption allows you to hack Advanced terminals.
9
21
33
Scrapper
Waste not, want not! You can salvage uncommon components like screws, aluminum, and copper when scrapping weapons and armor.
23
40
Science!
Take full advantage of advanced technology with access to base level and Rank 1 high-tech mods.
17
28
41
Chemist
Any chems you take last 50% longer. Far out.
16
32
45
Robotics Expert
Machines will always serve humans, if you have anything to say about it. Hack a robot, and gain a chance to power it on or off, or initiate a self-destruct.
19
44
Nuclear Physicist
You've learned to split the atom... and command it. Radiation weapons do 50% more damage and Fusion Cores last an extra 25% longer.
14
26
Nerd Rage!
Genius. Is. ANGRY! When your Health drops below 20%, time slows and you gain +20 Damage resistance and do 20% more damage while the effect lasts.
31
50
A.
1
Gunslinger
Channel the spirit of the old west! Non-automatic pistols do 20% more damage.
7
15
27
42
Commando
Rigorous combat training means automatic weapons do 20% more damage
11
21
35
49
Sneak
Engaging stealth causes distant enemies to lose you.
5
12
23
38
Mister Sandman
Your silenced weapons now do 50% more sneak attack damage.
17
30
Action Boy/Girl
Your Action Points now regenerate 75% faster.
18
38
Moving Target
They can't hurt what they can't hit! Get +25 Damage Resistance and +25 Energy Resistance when you're sprinting.
24
44
Ninja
Your ranged sneak attacks do 3.5x normal damage and your melee sneak attacks do 10x normal damage.
16
33
Quick Hands
In combat, there's no time to hesitate. You can reload all guns faster.
28
40
Blitz
Find the gap and make the tackle! V.A.T.S. melee distance is increased significantly.
29
Gun Fu
You've learned to apply ancient martial arts to gunplay! Do 25% more damage to your second V.A.T.S. target and beyond.
26
50
L.
1
Fortune Finder
You find even more bottle caps in containers, and there is a chance of enemies exploding into a shower of caps when you kill them.
5
25
40
Scrounger
There is a chance to gain ammo when firing the last round in your magazine.
7
24
37
Bloody Mess
+5% bonus damage means enemies will sometimes explode into a gory red paste. Watch out for flying eyeballs!
9
31
47
Mysterious Stranger
Who is he? Why does he help? Who cares! The Mysterious Stranger will appear occasionally in V.A.T.S. to lend a hand, with deadly efficiency...
22
41
49
Idiot Savant
You now randomly receive 5x XP from any action. The lower your Intelligence, the greater the chance.
11
34
Better Criticals
Your criticals now do 2.5x as much extra damage.
15
40
Critical Banker
You can now save 4 Critical Hits, to be used in V.A.T.S. when you need them the most.
17
43
50
Grim Reaper's Sprint
Any kill in V.A.T.S. has a 35% chance to restore all Action Points and refill your Critical meter.
19
46
Four Leaf Clover
Each hit in V.A.T.S. now has an excellent chance of filling your Critical meter.
13
32
48
Ricochet
What goes around comes around! Any enemy's ranged attacks will sometimes ricochet back and instantly kill them. The closer you are to death, the higher the chance.
29
50

Other perks

Companions

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Bobbleheads

Perception
+1 Perception.
Charisma
+1 Charisma.
add perk

Magazines

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Quests

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Leveling roadmap

lvl
2
14 first perk ranks
lvl
3
13
from previous levels
lvl
4
12
from previous levels
lvl
5
Sneak
rank 2
Fortune Finder
rank 2
lvl
6
12
from previous levels
lvl
7
Scrounger
rank 2
lvl
8
11
from previous levels
lvl
9
Rifleman
rank 2
lvl
10
10
from previous levels
lvl
11
Idiot Savant
rank 2
lvl
12
Sneak
rank 3
lvl
13
Sniper
rank 2
Four Leaf Clover
rank 2
lvl
14
10
from previous levels
lvl
15
Better Criticals
rank 2
lvl
16
Ninja
rank 2
lvl
17
Lone Wanderer
rank 2
Mister Sandman
rank 2
Critical Banker
rank 2
lvl
18
Rifleman
rank 3
Action Boy/Girl
rank 2
lvl
19
Grim Reaper's Sprint
rank 2
lvl
20
12
from previous levels
lvl
21
11
from previous levels
lvl
22
10
from previous levels
lvl
23
Sneak
rank 4
lvl
24
Scrounger
rank 3
lvl
25
Fortune Finder
rank 3
lvl
26
9
from previous levels
lvl
27
8
from previous levels
lvl
28
7
from previous levels
lvl
29
6
from previous levels
lvl
30
Mister Sandman
rank 3
lvl
31
Rifleman
rank 4
lvl
32
Four Leaf Clover
rank 3
lvl
33
Ninja
rank 3
lvl
34
5
from previous levels
lvl
35
4
from previous levels
lvl
36
3
from previous levels
lvl
37
Scrounger
rank 4
lvl
38
Action Boy/Girl
rank 3
Sneak
rank 5
lvl
39
3
from previous levels
lvl
40
Lone Wanderer
rank 3
Better Criticals
rank 3
Fortune Finder
rank 4
lvl
41
4
from previous levels
lvl
42
3
from previous levels
lvl
43
Critical Banker
rank 3
lvl
44
2
from previous levels
lvl
45
1
from previous levels
lvl
46
Rifleman
rank 5
Grim Reaper's Sprint
rank 3
lvl
47
1
from previous levels
lvl
48
Four Leaf Clover
rank 4
lvl
49
nothing
lvl
50
Lone Wanderer
rank 4
Critical Banker
rank 4