Fallout 4
P.A Energy Enclave
build

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lvl
49
21 SPECIAL
points left
210
HP:
232
AP:
70
XP:
+3%
Settlement size:
11
VATS Accuracy:
+4%
Crit Meter per hit:
+7%
S.
2
Iron Fist
Channel your chi to unleash devastating fury! Punching attacks do 20% more damage to your opponent.
9
18
31
46
Big Leagues
Swing for the fences! Do 20% more melee weapon damage.
7
15
27
42
Armorer
You gain access to Rank 4 armor mods.
13
25
39
Blacksmith
Fire up the forge and gain access to base level and Rank 1 melee weapon mods.
16
29
Heavy Gunner
Heavy guns now do double damage.
11
21
35
47
Strong Back
What are you, part pack mule? Gain +25 to carry weight.
10
20
30
40
Steady Aim
Stay on target! Hip-fire accuracy is improved when firing any gun.
28
49
Basher
Get up close and personal! Gun bashing does 25% more damage.
5
14
26
Rooted
You're part tree! While standing still, you gain +25 Damage Resistance and your melee and unarmed attacks deal 25% more damage.
22
43
Pain Train
Choo Choo! All aboard! While wearing Power Armor,sprinting into enemies hurts and staggers them. (Robots and oversized enemies are immune to the stagger.)
24
50
P.
2
Pickpocket
Your quick hands and sticky fingers make picking pockets 25% easier.
6
17
30
Rifleman
Attacks with non-automatic rifles do double damage and ignore 30% of a target's armor. They also have a slightly higher chance of crippling a limb.
9
18
31
46
Awareness
To defeat your enemies, know their weaknesses! You can view a target's specific damage resistances in V.A.T.S.
14
Locksmith
Your nimble fingers allow you to pick advanced locks.
7
18
41
Demolition Expert
The bigger the boom, the better! Your explosives do 25% more damage, and you can craft explosives at any chemistry station.
10
22
34
Night Person
You are a creature of the night! Gain +2 to Intelligence and Perception between the hours of 6:00 p.m. and 6:00 a.m.
25
37
Refractor
You must be part mirror! Instantly gain +10 Energy Resistance.
11
21
35
42
Sniper
It's all about focus. You have improved control and can hold your breath longer when aiming with scopes.
13
26
Penetrator
There's no place to hide! In V.A.T.S you can target an enemy's body parts that are blocked by cover, with a decrease in accuracy.
28
Concentrated Fire
Stay Focused! In V.A.T.S every attack on the same body part gains +10% accuracy.
26
50
E.
2
Toughness
If nothing else, you can take a beating! Instantly gain +10 Damage Resistance
9
18
31
46
Lead Belly
Your digestive tract has adjusted to the weirdness of the Wasteland! Take less radiation from eating or drinking.
6
17
Lifegiver
You embody wellness! Instantly gain +20 maximum Health.
8
20
Chem Resistant
All the rush without the hassle! You're 50% less likely to get addicted when consuming Chems.
22
Aquaboy / Aquagirl
Water is your ally. You no longer take radiation damage from swimming, and can breathe underwater.
21
Rad Resistant
Exposure to the Wasteland has made you more resilient, instantly granting +10 Radiation Resistance.
13
26
35
Adamantium Skeleton
Your skeleton has been infused with indestructible metal, reducing limb damage by 30%.
13
26
Cannibal
Feast on mortal flesh to heal your wounds! Eating human corpses restores Health.
19
38
Ghoulish
Sure, you're still human - on the outside! Radiation now regenerates your lost Health.
24
48
50
Solar Powered
Catch some rays! Gain +2 to Strength and Endurance between the hours of 6:00a.m. and 6:00p.m.
27
50
C.
2
Cap Collector
You've mastered the art of the deal! Buying and selling prices at vendors are better.
20
41
Lady Killer / Black Widow
You're charming... and dangerous. Men/Women suffer +5% damage in combat, and are easier to persuade in dialogue.
7
22
Lone Wanderer
Who needs friends, anyway? When adventuring without a companion, you take 15% less damage and carry weight increases by 50.
17
40
50
Attack Dog
Your faithful canine companion can hold an enemy, giving you a greater chance to hit them in V.A.T.S.
9
25
31
Animal Friend
Commune with beasts! With your gun, aim at any animal below your level and gain a chance to pacify it.
12
28
Local Leader
As the ruler everyone turns to, you are able to establish supply lines between your workshop settlements.
14
Party Boy/Girl
Nobody has a good time like you! There's no chance you'll get addicted to alcohol.
15
37
Inspirational
Because you lead by example, your companion does more damage in combat, and cannot hurt you.
19
43
Wasteland Whisperer
Master the post-apocalypse! With your gun, aim at any Wasteland creature below your level and gain a chance to pacify it.
21
49
Intimidation
Time to show everyone who's boss! With your gun, aim at any human opponent below your level and gain a chance to pacify them.
23
50
I.
3
V.A.N.S.
Let Vault-Tec guide you! The path to your closest quest target is displayed in V.A.T.S.
36
Medic
Stimpaks restore 60% of lost Health, and RadAway removes 60% of radiation.
18
30
49
Gun Nut
You gain access to Rank 4 gun mods.
13
25
39
Hacker
You can hack Master terminals.
9
21
33
Scrapper
Waste not, want not! You can salvage uncommon components like screws, aluminum, and copper when scrapping weapons and armor.
23
40
Science!
You gain access to Rank 4 high-tech mods.
17
28
41
Chemist
Any chems you take now last an additional 200% longer.
16
32
45
Robotics Expert
When you successfully hack a robot, you can incite it to attack.
19
44
Nuclear Physicist
Radiation weapons now do double damage and Fusion Cores last an extra 50% longer.
14
26
Nerd Rage!
Genius. Is. ANGRY! When your Health drops below 20%, time slows and you gain +20 Damage resistance and do 20% more damage while the effect lasts.
31
50
A.
2
Gunslinger
Channel the spirit of the old west! Non-automatic pistols do 20% more damage.
7
15
27
42
Commando
Your automatic weapons now do double damage and have a greater chance to stagger opponents.
11
21
35
49
Sneak
Become whisper, become shadow. You are 20% harder to detect while sneaking.
5
12
23
38
Mister Sandman
As an agent of death, you can instantly kill a sleeping person. Your silenced weapons do an additional 15% sneak attack damage.
17
30
Action Boy/Girl
There's no time to waste! Action Points regenerate 25% faster.
18
38
Moving Target
They can't hurt what they can't hit! Get +25 Damage Resistance and +25 Energy Resistance when you're sprinting.
24
44
Ninja
Trained as a shadow warrior, your ranged sneak attack do 2.5x normal damage and your melee attacks do 4x normal damage.
16
33
Quick Hands
In combat, there's no time to hesitate. You can reload all guns faster.
28
40
Blitz
Find the gap and make the tackle! V.A.T.S. melee distance is increased significantly.
29
Gun Fu
You've learned to apply ancient martial arts to gunplay! Do 25% more damage to your second V.A.T.S. target and beyond.
26
50
L.
2
Fortune Finder
You find more bottle caps in containers.
5
25
40
Scrounger
You find even more ammunition in containers.
7
24
37
Bloody Mess
You now inflict +15% damage in combat.
9
31
47
Mysterious Stranger
Who is he? Why does he help? Who cares! The Mysterious Stranger will appear occasionally in V.A.T.S. to lend a hand, with deadly efficiency...
22
41
49
Idiot Savant
You're not stupid! Just... different. Randomly receive 3x XP from any action, and the lower your Intelligence, the greater the chance.
11
34
Better Criticals
Advanced training for enhanced combat effectiveness! Criticals do 50% more extra damage.
15
40
Critical Banker
You're a patient battlefield tactician, and can save a Critical Hit, to be used in V.A.T.S. when you need it most.
17
43
50
Grim Reaper's Sprint
Death becomes you! Any kill in V.A.T.S. has a 15% chance to restore all Action Points.
19
46
Four Leaf Clover
Feeling Lucky? You should! Each hit in V.A.T.S. has a chance of filling your Critical meter.
13
32
48
Ricochet
What goes around comes around! Any enemy's ranged attacks will sometimes ricochet back and instantly kill them. The closer you are to death, the higher the chance.
29
50

Other perks

Companions

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Bobbleheads

Strength
+1 Strength.
Perception
+1 Perception.
Endurance
+1 Endurance.
Charisma
+1 Charisma.
Intelligence
+1 Intelligence.
Agility
+1 Agility.
Luck
+1 Luck.
Repair
Fusion cores last 10% longer.
Big guns
Plus 25% critical damage with heavy weapons.
Energy weapons
Plus 25% critical damage with energy weapons.
Small Guns
Plus 25% critical damage with ballistic guns.
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Magazines

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Quests

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Leveling roadmap

lvl
2
15 first perk ranks
lvl
3
14
from previous levels
lvl
4
13
from previous levels
lvl
5
12
from previous levels
lvl
6
11
from previous levels
lvl
7
Scrounger
rank 2
lvl
8
10
from previous levels
lvl
9
Bloody Mess
rank 2
Hacker
rank 2
Rifleman
rank 2
lvl
10
11
from previous levels
lvl
11
Heavy Gunner
rank 2
Commando
rank 2
lvl
12
11
from previous levels
lvl
13
Armorer
rank 2
Gun Nut
rank 2
lvl
14
Nuclear Physicist
rank 2
lvl
15
11
from previous levels
lvl
16
Chemist
rank 2
lvl
17
Science!
rank 2
lvl
18
Medic
rank 2
Rifleman
rank 3
lvl
19
Robotics Expert
rank 2
lvl
20
11
from previous levels
lvl
21
Heavy Gunner
rank 3
Commando
rank 3
Hacker
rank 3
lvl
22
12
from previous levels
lvl
23
11
from previous levels
lvl
24
Scrounger
rank 3
lvl
25
Armorer
rank 3
Gun Nut
rank 3
lvl
26
11
from previous levels
lvl
27
10
from previous levels
lvl
28
Science!
rank 3
lvl
29
9
from previous levels
lvl
30
8
from previous levels
lvl
31
Bloody Mess
rank 3
Rifleman
rank 4
lvl
32
Chemist
rank 3
lvl
33
8
from previous levels
lvl
34
7
from previous levels
lvl
35
Heavy Gunner
rank 4
Commando
rank 4
lvl
36
7
from previous levels
lvl
37
6
from previous levels
lvl
38
5
from previous levels
lvl
39
Armorer
rank 4
Gun Nut
rank 4
lvl
40
5
from previous levels
lvl
41
Science!
rank 4
lvl
42
4
from previous levels
lvl
43
3
from previous levels
lvl
44
2
from previous levels
lvl
45
Chemist
rank 4
lvl
46
Rifleman
rank 5
lvl
47
Heavy Gunner
rank 5
lvl
48
1
from previous levels
lvl
49
Commando
rank 5