Fallout 76My build
Fallout 76
My
build49 SPECIAL
points left
points left
lvl
1
S
1
not enough 4 pts
lvl
5
3
Easy Target
+75% ranged damage to crippled targets.
lvl
18
2
Scattershot
20% of the damage dealt to a limb is applied to all limbs on your target.
P
1
not enough 11 pts
lvl
5
3
Center Masochist
+75% ranged damage when attacking the torso.
lvl
15
2
Deal Sealer
Deal +10% damage for each impairment your target has.
lvl
40
3
Number Cruncher
Your weapons have 2% increased damage per AP cost.
lvl
20
2
Fast Fighter
Your movement speed bonus is also applied to your reload speed.
lvl
37
2
Tormentor
You deal 20% more damage per crippled limb your target has.
E
1
1 pt unused
C
1
1 pt unused
I
1
not enough 1 pt
lvl
30
2
Pyro-Technician
Increase fire damage based on your INT.
A
1
not enough 12 pts
lvl
2
3
Gunslinger
Your ranged weapons do +12% weak spot damage.
lvl
5
3
Guerrilla
You do +20% ranged damage to close enemies.
lvl
15
2
Gunslinger Expert
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
lvl
20
2
Guerrilla Expert
+1% reload speed per Onslaught stack, +3 max stacks.
lvl
40
3
Guerrilla Master
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
L
1
not enough 2 pts
lvl
31
3
One Gun Army
Heavy guns gain a 12% stagger chance and +75% limb damage.
Show leveling chart
Legendary perks
Become available at level 50.
Total Perk Coins cost: (~0 level-ups)
0
Mutations and Addictions
Stats
Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (290 / 290)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Caps: 0 / 40000
Under
construction
construction
2
1
2
1
1
1
1
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
160
AP
70
HP
290
XP
+3%
Resistances
0
0
0
0
0
0
0
Evasion Chance
0
Weapons
Flamer
Furious
Rapid
Intelligence
Pyromaniac's
Holy Fire
flamer
Furious
Rapid
Durability
Pyromaniac's
Under
construction
construction
lvl 50
42
AP Cost
14
(10%)
5
shots before AP is depleted
Ammo
Fuel
200
Fire-rate
114
shots per 10sec
Automatic
Range
891
100% damage
1780.65
drop of to 70% damage
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Intelligence
Intelligence +3
Pyromaniac's
When a Combat Target is Burning, Deal +50% Bonus Damage
Modifications
Napalm Tank
Weight: +30%
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Huge Propellant Tank
Ammo Capacity: +100%
Weight: +35%
Reload Speed: -25%
AP Cost: +15%
Sighted Transition: +15%
Compression Nozzle
Range: -10%
Weight: +15%
Armor Sets
Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
Power Armor Sets
Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
You can have several power armor sets and switch between them to see how they affect your stats.