Fallout 76Heavy_Gunner_Power_Armor build
Fallout 76
Heavy_Gunner_Power_Armor
build49 SPECIAL
points left
points left
lvl
1
S
1
not enough 8 pts
lvl
30
3
Bullet Storm
Gain 9% damage per 30 ammo spent. 10 max stacks.
lvl
40
2
Tightly Wound
Weapons spin up 60% faster.
lvl
50
3
Bringing the Big Guns
Your Bullet Storm stack limit is doubled.
lvl
35
1
Bear Arms
Each stack of Bullet Storm increases your bash damage by 5%.
P
1
not enough 1 pt
lvl
32
2
Refractor
Gain Energy Resistance based on your PER.
E
1
not enough 6 pts
lvl
30
1
Starched Genes
You will never mutate from rads and RadAway will never cure mutations.
lvl
50
2
LifeGiver
Gain more max HP per point in END.
lvl
21
1
Adamantium Skeleton
Gain Limb Damage Reduction based on your END.
lvl
39
3
Bullet Shield
Gain 15% Deflect chance for 6 sec when firing a heavy gun.
C
1
not enough 1 pt
lvl
4
2
Lone Wanderer
Gain Resistances and AP Regen based on your CHA while not on a team.
I
1
not enough 8 pts
lvl
11
3
Gunsmith
Guns break 50% slower.
lvl
36
2
Stabilized
Big guns gain 30% accuracy. Double in Power Armor.
lvl
50
3
Power User
Fusion Core duration is now doubled.
lvl
2
1
First Aid
Stimpaks restore more HP based on your INT.
A
1
not enough 2 pts
lvl
2
3
Action Boy
Action Points regenerate 45% faster.
L
1
not enough 4 pts
lvl
31
3
One Gun Army
Heavy guns gain a 12% stagger chance and +75% limb damage.
lvl
42
1
Bloody Mess
Bleeding enemies you kill have a chance to explode based on your LCK.
lvl
3
1
Scrounger
Find more non-explosive ammo based on your LCK.
Show leveling chart
Legendary perks
Become available at level 50.
Total Perk Coins cost: (~0 level-ups)
0
Mutations and Addictions
Stats
Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (307.857 / 308)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Caps: 0 / 40000
Under
construction
construction
2
1
2
1
1
1
1
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
160
AP
70
HP
308
XP
+3%
Resistances
10
28
0
0
0
0
0
Evasion Chance
0
Weapons
Weapon
You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class.
Armor Sets
Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
Power Armor Sets
Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
You can have several power armor sets and switch between them to see how they affect your stats.