Fallout 76
Keeping you special
build

49 SPECIAL
points left
lvl
100+
S
1
not enough 11 pts
lvl
3
2
Traveling Pharmacy
Weights of all Chems (including Stimpaks) are reduced by 90%.
lvl
21
3
Blocker
Take 45% less damage from your opponents' melee attacks.
lvl
30
1
Bullet Storm
Gain 3% damage per 30 ammo spent. 10 max stacks.
lvl
35
1
Bear Arms
Each stack of Bullet Storm increases your bash damage by 5%.
lvl
40
2
Tightly Wound
Weapons spin up 60% faster.
lvl
50
3
Bringing the Big Guns
Your Bullet Storm stack limit is doubled.
P
1
not enough 3 pts
lvl
33
3
Glow Sight
Deal +60% damage to Glowing Enemies.
lvl
4
1
Green Thumb
Reap twice as much when harvesting flora.
E
1
not enough 8 pts
lvl
22
3
Solar Powered
Gain +3 to STR and END between the hours of 6:00 a.m. and 6:00 p.m.
lvl
27
3
Fireproof
Take 45% less damage from explosions and flame attacks.
lvl
50
2
LifeGiver
Gain more max HP per point in END.
lvl
8
1
Good Doggy
Eating dog food is now three times as beneficial.
C
1
not enough 2 pts
lvl
4
2
Lone Wanderer
Gain Resistances and AP Regen based on your CHA while not on a team.
lvl
26
1
Travel Agent
You can Fast Travel while over encumbered at an increased cost.
I
1
not enough 9 pts
lvl
50
3
Power User
Fusion Core duration is now doubled.
lvl
28
2
Batteries Included
Energy weapon ammo weighs 90% less.
lvl
36
2
Stabilized
Big guns gain 30% accuracy. Double in Power Armor.
lvl
11
3
Gunsmith
Guns break 50% slower.
A
1
not enough 4 pts
lvl
2
3
Action Boy
Action Points regenerate 45% faster.
lvl
49
2
Adrenaline
Gain +10% damage per kill while on a Kill Streak (Max 10).
L
1
lvl
42
1
Bloody Mess
Bleeding enemies you kill have a chance to explode based on your LCK.
Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
0
(~0 level-ups)
lvl
50
Master Infiltrator
Auto-unlock skill 0 terminals and locks.+3 Lockpick and Hacking skills.
lvl
50
Ammo Factory
Produce 50% more rounds when crafting ammunition.
lvl
50
What Rads?
+50 Rad Resist, restore 1 Rad per second.

Mutations and Addictions

+ mutations
+ addictions

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (346.429 / 346)
Rads: 1
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Caps: 0 / 40000
Under
construction
5
1
5
1
1
1
1
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
175
AP
70
HP
346
XP
+3%
Resistances
10
10
50
0
0
0
0
Evasion Chance
0

Weapons

Weapon
You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class.

Armor Sets

Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
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