Fallout 76Melee_Build build
Fallout 76
Melee_Build
build49 SPECIAL
points left
points left
lvl
1
S
1
not enough 13 pts
lvl
35
3
Heavy Hitter
Melee weapons deal <+GLOBAL=0x00835A6B>% power attack damage. (No Power Tools)
lvl
14
1
Barbarian
Gain Damage Resistance based on your STR. Doubled when not wearing armor.
lvl
16
3
Martial Artist
Your melee weapons weigh 60% less, and you can swing them 30% faster.
lvl
2
2
Slugger
Your melee weapons do +20% damage to crippled targets.
lvl
34
3
Incisor
Your Melee and Fists weapons ignore 75% of your target's armor.
lvl
15
2
Knee-Capper
Melee weapons deal +50% limb damage. (No Power Tools)
P
1
lvl
33
1
Glow Sight
Deal +20% damage to Glowing Enemies.
E
1
not enough 9 pts
lvl
14
2
Cola Nut
Nuka-Cola drinks are now three times as beneficial.
lvl
30
3
Ironclad
Armor provides 25% more protection. Double if wearing a matching set.
lvl
22
3
Solar Powered
Gain +3 to STR and END between the hours of 6:00 a.m. and 6:00 p.m.
lvl
15
1
Cannibal
Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.
lvl
30
1
Starched Genes
You will never mutate from rads and RadAway will never cure mutations.
C
1
lvl
42
1
Strange In Numbers
Positive mutation effects are +25% stronger if teammates are mutated too.
I
1
not enough 2 pts
lvl
9
1
Makeshift Warrior
Melee weapons break 40% slower.
lvl
39
2
White Knight
Your armor breaks 40% slower and is cheaper to repair.
A
1
not enough 7 pts
lvl
17
1
Evasive
Chance to Evade attacks based on AGI. (No Power Armor)
lvl
2
3
Action Boy
Action Points regenerate 45% faster.
lvl
3
1
Born Survivor
Falling below 20% health will automatically use a Stimpak, once every 20s.
lvl
13
1
Marathoner
Sprinting consumes 20% fewer Action Points. (No Power Armor)
lvl
49
2
Adrenaline
Gain +10% damage per kill while on a Kill Streak (Max 10).
L
1
not enough 3 pts
lvl
42
1
Bloody Mess
Bleeding enemies you kill have a chance to explode based on your LCK.
lvl
46
3
Class Freak
The negative effects of your mutations are reduced by 75%.
Show leveling chart
Legendary perks
Become available at level 50.
Total Perk Coins cost: (~0 level-ups)
0
Mutations (11) and Addictions
Stats
Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (292.5 / 293)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
11
Caps: 0 / 40000
Under
construction
construction
5
1
5
1
1
1
1
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
195
AP
58
HP
293
XP
+3%
Resistances
80
150
0
0
0
0
0
Evasion Chance
0.02
Weapons
Weapon
You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class.
Armor Sets
Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
Power Armor Sets
Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
You can have several power armor sets and switch between them to see how they affect your stats.