Fallout 76Lever-action_Build build
points left
Weights of all Chems (including Stimpaks) are reduced by 90%.
Ballistic weapon ammo weighs 90% less.
The weight of all junk items is reduced by 75%.
You do +20% ranged damage to far enemies.
Your scoped weapons have 50% more range when aiming.
Deal +25% weak spot damage while aiming a scoped weapon.
Your ranged weapons ignore 40% armor.
Deal +60% damage to Glowing Enemies.
You will never mutate from rads and RadAway will never cure mutations.
Armor provides 20% more protection. Double if wearing a matching set.
Gain Radiation Resistance based on your END.
You can Fast Travel while over encumbered at an increased cost.
Guns break 50% slower.
Action Points regenerate 45% faster.
Your ranged attacks do an additional 50% sneak attack damage.
You are 75% harder to detect while sneaking.
Sneak to lose enemies, and running no longer affects stealth.
Take no damage from falling.
Bleeding enemies you kill have a chance to explode based on your LCK.
The negative effects of your mutations are reduced by 75%.
While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)
Legendary perks
Effects (5)
Critical Damage +60%, PER +4, STR -4
Carry weight +20, +jump height, INT -4
+5% DMG per kill while on a Kill Streak.
Damage and Energy Resistance +50, AP -50.
Energy Resistance +100. Energy Damage -50%.
Stats
Some legendary effects and perks perform better under certain conditions.
construction
Weapons
Armor Sets
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
Power Armor Sets
You can have several power armor sets and switch between them to see how they affect your stats.