Fallout 76Medic build
Fallout 76
Medic
build49 SPECIAL
points left
points left
lvl
1
S
1
not enough 1 pt
lvl
3
2
Traveling Pharmacy
Weights of all Chems (including Stimpaks) are reduced by 90%.
P
1
not enough 10 pts
lvl
2
3
Concentrated Fire
Focus fire to gain +3% accuracy and damage per shot.
lvl
2
1
Down Ranger
You do +10% ranged damage to far enemies.
lvl
35
3
Smart Shot
Deal +25% weak spot damage while aiming a scoped weapon.
lvl
15
2
Scoped-up
Your scoped weapons have 50% more range when aiming.
lvl
30
2
Tank Killer
Your ranged weapons ignore 40% armor.
E
1
not enough 7 pts
lvl
44
2
Rad Sponge
Absorb 20% of RADs taken and restore Hunger and Thirst.
lvl
27
3
Fireproof
Take 45% less damage from explosions and flame attacks.
lvl
30
1
Starched Genes
You will never mutate from rads and RadAway will never cure mutations.
lvl
7
2
Thru-hiker
Food and drink weights are reduced by 90%.
C
1
not enough 11 pts
lvl
20
3
Team Medic
Your stimpaks now also heal nearby teammates for their full strength.
lvl
34
2
Anti-Epidemic
Your disease cures always cure a disease from nearby teammates too.
lvl
39
3
Philanthropist
Restore much more of your team's hunger and thirst when you eat or drink.
lvl
48
3
Friendly Fire
Teammates hit by your flame weapons regen even more health (no grenades).
lvl
22
1
Quack Surgeon
Revive other players with liquor!
I
1
not enough 3 pts
lvl
2
1
First Aid
Stimpaks restore more HP based on your INT.
lvl
11
3
Gunsmith
Guns break 50% slower.
lvl
34
1
Chemist
You get double the quantity when you craft chems!
A
1
not enough 3 pts
lvl
2
3
Action Boy
Action Points regenerate 45% faster.
lvl
13
1
Marathoner
Sprinting consumes 20% fewer Action Points. (No Power Armor)
L
1
not enough 6 pts
lvl
29
1
Four Leaf Clover
Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.
lvl
33
2
Grim Reaper's Sprint
Any kill in V.A.T.S. restores Action Points, based on your LCK.
lvl
44
3
Critical Savvy
Critical Hits now only consume 55% of your critical meter.
lvl
47
1
Better Criticals
V.A.T.S. criticals now do +50% damage.
Show leveling chart
Legendary perks
Become available at level 50.
Total Perk Coins cost: (~0 level-ups)
0
Mutations and Addictions
Stats
Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (290 / 290)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Caps: 0 / 40000
Under
construction
construction
2
1
2
1
1
1
1
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
160
AP
70
HP
290
XP
+3%
Resistances
0
0
0
0
0
0
0
Evasion Chance
0
Weapons
Weapon
You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class.
Armor Sets
Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
Power Armor Sets
Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
You can have several power armor sets and switch between them to see how they affect your stats.