Fallout 76Stealth Commando Junkie build
Fallout 76
Stealth Commando Junkie
build49 SPECIAL
points left
points left
lvl
1
S
1
not enough 4 pts
lvl
22
2
Bandolier
Ballistic weapon ammo weighs 90% less.
lvl
21
3
Blocker
Take 45% less damage from your opponents' melee attacks.
P
1
not enough 12 pts
lvl
2
3
Concentrated Fire
Focus fire to gain +3% accuracy and damage per shot.
lvl
5
3
Center Masochist
+75% ranged damage when attacking the torso.
lvl
20
2
Fast Fighter
Your movement speed bonus is also applied to your reload speed.
lvl
40
3
Number Cruncher
Your weapons have 2% increased damage per AP cost.
lvl
30
2
Tank Killer
Your ranged weapons ignore 40% armor.
E
1
not enough 5 pts
lvl
12
2
Rejuvenated
Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.
lvl
27
3
Fireproof
Take 45% less damage from explosions and flame attacks.
lvl
30
1
Starched Genes
You will never mutate from rads and RadAway will never cure mutations.
C
1
not enough 3 pts
lvl
4
2
Lone Wanderer
Gain Resistances and AP Regen based on your CHA while not on a team.
lvl
46
2
Tenderizer
Each attack makes your target take increased damage.
I
1
not enough 2 pts
lvl
11
3
Gunsmith
Guns break 50% slower.
A
1
not enough 8 pts
lvl
20
3
Sneak
You are 75% harder to detect while sneaking.
lvl
27
3
Covert Operative
Your ranged attacks do an additional 50% sneak attack damage.
lvl
35
1
Escape Artist
Sneak to lose enemies, and running no longer affects stealth.
lvl
49
2
Adrenaline
Gain +10% damage per kill while on a Kill Streak (Max 10).
L
1
not enough 3 pts
lvl
42
1
Bloody Mess
Bleeding enemies you kill have a chance to explode based on your LCK.
lvl
46
3
Class Freak
The negative effects of your mutations are reduced by 75%.
Show leveling chart
Legendary perks
Become available at level 50.
Total Perk Coins cost: (~0 level-ups)
0
Mutations (7) and Addictions
Stats
Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (290 / 290)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
7
Caps: 0 / 40000
Under
construction
construction
1
5
2
1
1
5
1
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
175
AP
98
HP
290
XP
+3%
Resistances
60
160
0
0
0
0
0
Evasion Chance
0
Weapons
Weapon
You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class.
Armor Sets
Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
Power Armor Sets
Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
You can have several power armor sets and switch between them to see how they affect your stats.