Fallout 76
My
build

49 SPECIAL
points left
lvl
300+
S
1
+5
not enough 8 pts
lvl
21
3
Blocker
Take 45% less damage from your opponents' melee attacks.
lvl
30
3
Bullet Storm
Gain 9% damage per 30 ammo spent. 10 max stacks.
lvl
35
1
Bear Arms
Each stack of Bullet Storm increases your bash damage by 5%.
lvl
40
2
Tightly Wound
Weapons spin up 60% faster.
lvl
50
3
Bringing the Big Guns
Your Bullet Storm stack limit is doubled.
lvl
22
2
Bandolier
Ballistic weapon ammo weighs 90% less.
P
1
+5
not enough 7 pts
lvl
5
3
Center Masochist
+75% ranged damage when attacking the torso.
lvl
2
3
Concentrated Fire
Focus fire to gain +3% accuracy and damage per shot.
lvl
20
2
Fast Fighter
Your movement speed bonus is also applied to your reload speed.
lvl
30
2
Tank Killer
Your ranged weapons ignore 40% armor.
lvl
40
3
Number Cruncher
Your weapons have 2% increased damage per AP cost.
E
1
+5
not enough 1 pt
lvl
27
3
Fireproof
Take 45% less damage from explosions and flame attacks.
lvl
38
1
Radicool
The greater your Rads, the greater your Strength (max +5 STR)!
lvl
50
2
LifeGiver
Gain more max HP per point in END.
lvl
30
1
Starched Genes
You will never mutate from rads and RadAway will never cure mutations.
C
1
not enough 2 pts
lvl
46
2
Tenderizer
Each attack makes your target take increased damage.
lvl
42
1
Strange In Numbers
Positive mutation effects are +25% stronger if teammates are mutated too.
I
1
+5
not enough 3 pts
lvl
10
3
Demolition Expert
Your explosives do +60% damage.
lvl
28
2
Batteries Included
Energy weapon ammo weighs 90% less.
lvl
36
2
Stabilized
Big guns gain 30% accuracy. Double in Power Armor.
lvl
46
2
Nerd Rage!
While your Health is low, gain increased damage and AP regen.
A
1
+5
not enough 8 pts
lvl
2
3
Action Boy
Action Points regenerate 45% faster.
lvl
20
2
Sneak
You are 50% harder to detect while sneaking.
lvl
27
3
Covert Operative
Your ranged attacks do an additional 50% sneak attack damage.
lvl
35
1
Escape Artist
Sneak to lose enemies, and running no longer affects stealth.
lvl
37
2
Mister Sandman
Your silenced weapons do an additional 100% sneak attack damage.
lvl
45
2
Dodgy
+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.
lvl
50
1
Gun Fu
V.A.T.S. swaps targets on kill with +30% damage to your next target.
L
1
+5
not enough 5 pts
lvl
20
2
Psychopath
Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.
lvl
33
2
Grim Reaper's Sprint
Any kill in V.A.T.S. restores Action Points, based on your LCK.
lvl
42
1
Bloody Mess
Bleeding enemies you kill have a chance to explode based on your LCK.
lvl
46
3
Class Freak
The negative effects of your mutations are reduced by 75%.
lvl
47
3
Better Criticals
V.A.T.S. criticals now do +100% damage.
Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1800
(~500 level-ups)
lvl
50
Legendary Perception
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
lvl
50
Legendary Endurance
+5 END and +5 END Perk Points. Perk Points cap at 15.
lvl
50
Legendary Agility
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
lvl
50
Legendary Strength
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
lvl
50
Legendary Luck
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
lvl
50
Legendary Intelligence
+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Mutations (9) and Addictions

Egg Head
INT +6, STR -3, END -3
Eagle Eyes
Critical Damage +60%, PER +4, STR -4
Bird Bones
AG +4, Fall from heights more gradual, STR -4
Marsupial
Carry weight +20, +jump height, INT -4
Adrenal Reaction
+5% DMG per kill while on a Kill Streak.
Healing Factor
Health Regeneration +300%. Chem Effects -55%.
Speed Demon
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Herd Mentality
-2 SPECIAL solo, +2 SPECIAL grouped
Carnivore
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
+ mutations
+ addictions

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (346.786 / 347)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
9
Caps: 0 / 40000
Under
construction
4
10
6
1
11
10
6
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
190
AP
160
HP
347
XP
+33%
Resistances
0
0
0
0
0
0
0
Evasion Chance
0.05

Weapons

Weapon
You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class.

Armor Sets

Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
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